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originally posted in: The Dark Below
10/30/2014 12:56:27 AM
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Dear Bungie, Destiny simply isn't what I expected. I've had great respect for the work you guys do from the first time I played Halo with my friends, and I followed the Destiny buildup until its release with edge-of-my-seat anticipation. To me, there's no story more compelling than that of humanity's very survival, and no pursuit more noble than fighting for the preservation of our species. It's what drew me to Halo, and what drew me to Destiny. It's teams of artists such as yourselves, who recognize the inherent nobleness of this concept and seek to bring it to millions, that inspire me, that give me something to look forward to after a long day at the office, that offer me the chance to escape a reality where the difference I make is marginal at best, and enter a reality where I have the chance to make a difference that feels like it matters, if only for a couple of hours every night. You brought me that sense of purpose and inspiration with Halo. But I don't feel this anymore. In Destiny, with a full loadout of legendary and exotic gear and having played through the full story, experiencing what the Crucible has to offer, battling my way through countless strike missions, finishing every bounty 100 times over, and exploring the complete extent of every map, I'm...bored. But it's worse than being bored. I don't feel anything. I've stuck with the game all these hours, whole days, desperately seeking to feel what I expected to when I first read about Destiny so many months ago. It isn't there. Although I initially thought that the lack of story was the problem, I've come to realize that the lack of story is only the tip of the iceberg. It's the part that's visible, that every Guardian who's also searching for that sense of purpose and fulfillment in Destiny can readily point to and say "That must be it". And it's a very valid concern. But the core problem with Destiny runs much deeper. The core problem, as far as I see it, is that you're utterly alone in the game. I'll attempt to expand as best I can. The reason the raid works so well (and is arguably the most successful part of the entire Destiny endeavor) is that it requires massive amounts of teamwork. It provides, upon beating Atheon, a sense of reward and togetherness that no other part of the game currently gives you as a player. I feel as though the team at Bungie would like to bring this experience to the wider majority of the game, but is confused as to how to do so, or is otherwise very conflicted as to how to go about doing so. I want to assure you that doing this would be exceptionally easy, and would make Destiny the game you want it to be and the game that we, the players, want it to be. My suggestions operate on the assumption that most Destiny players care about the notion of fighting for humanity. It is the premise of the entire game, the reason anyone who enjoys PvE wanted to become a Guardian in the first place. With that in mind, Bungie needs to begin addressing the issue of feeling alone in the game by giving players a shared experience outside of the raid. Sure, if you have enough friends with the game, you can link up a fireteam and do some of the same 4 strikes (now a staggering 5 strikes for only $19.99 on Xbox) you've done 5,000 times over, but the only emotional appeal to this is that you're doing something with your friends for a while, until you get bored, and let me assure you, killing the Archon Priest for the zillionth time is boring - boring enough that the friends I used to play with have quit the game. I feel that many can relate to this situation. In order to make your players feel something deeper and continue to invest in Destiny, we need to be able to actually fight for the very survival of humanity. Other people have left comments regarding this, and I'm mirroring their ideas and sentiments and not claiming them as my own, though I've had the very same thoughts as them for some time now. Bungie needs to actually put humanity on the brink. As Guardians, we need to be able to get an alert from The Tower while we're out collecting Spinmetal that The City is under a massive attack by The Fallen. We need to be able to see all the players around us disappear, heading to orbit just like we are, mashing our controllers to take us all back to defend The City. Upon arriving, we need to see droves upon droves of enemies marching to the walls, and have a way to get out in front of the walls to fight them in the plains before they reach the gates (troop transport ships on a loop that fly you over the city and drop you into battle, anyone?). We need to see dozens of other Guardians fighting tooth and nail to defend the last bastion of humanity alongside us, and we need this on at least a weekly basis. These kind of encounters can play out all over the solar system, and last a day at a time, giving many players the chance to enter the fight. Ground must be gained and lost, territories threatened, The City seen teetering on a precipice before you and your fellow Guardians prevail (or don't, which leads to many other, ridiculously interesting options for the game, and opportunities to fight for what is lost). Again, I don't claim such ideas and sentiments as my own, but I wanted to articulate them here in the hopes that someone with a voice inside Bungie HQ might raise these ideas that I very much believe thousands of players yearn for. If ideas like this were baked into the game, this crippling sense of solitude that one often feels while playing would effectively disappear, because we'd all be fighting for something together - something tangible, that we could see and feel and believe in. While you, Bungie, continue to release patches nerfing hard-earned exotic weapons, killing loot caves, restructuring the raid to prevent players from beating it with human ingenuity, and announcing DLC content that is quite honestly very lackluster and addresses none of the deep, even psychological ineptitudes within the Destiny universe, I assure you that even if the current numbers say otherwise, you are not building a 10 year franchise. Or a 5 year franchise. I'll be curious to know what those numbers reveal once other games are released through the holiday season. Somehow, I don't think they'll be very promising. Not considering what you gave us at launch, and how little you continue to give us. Destiny was a promise of something incredible that never was and still isn't. It could still become that, but my hope is waning, and that's a real shame, because this world you made for us, this repetitive, empty world - it's very pretty. Thanks for your time. I hope I get the chance to thank you for your efforts in the future.
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  • Edited by ShadowKnight358: 11/11/2014 6:59:43 AM
    Why not make your own game?

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  • What does THAT have to do with anything? I keep seeing this odd argument thrown out there. He paid for this game and feels like Bungie made a cash grab with it.. Why don't you support his effort to encourage Bungie to do better?

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  • Bump

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  • This sounds like an entirely different game, albeit awesome. Unfortunately there's no way were gonna see a patch with the amount content u just described. But a good post for the direction of destiny 2 IMO.

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  • Edited by Scoottrullo456: 11/11/2014 3:15:42 AM
    Boo

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  • You are on to something that a lot of us thought to be impossible to put into words and ever more out of reach of being seen/heard. I hope if nothing you mentioned in this very well worded n thought out post gets recognized, that at least they realize the potential this game truly has and how much people REALLY want it to work. I give you major props for calling bungie out on all the flaws that continue to let us down one person at a time and slowly (sometimes very fast) make us lose all hope for something that was very much anticipated. If anyone at bungie who cares, reads your post, then that person will most likely be getting a raise for improvement ideas. We need to work together as we would in a raid to see to it that a game we all want to see do well so bad, doesn't turn out to be a big waste of $60 plus DLC. Get It Together Bungie, Please...

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  • I wished I can get a refund for the DLC pass. If I only knew the 2nd one comes out in March I wouldn't got it. Hell I most likely won't even have the game then or it be collecting dust.

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  • Just wanted to say ... very nice choice in name... it reminds me of a gamertag im a big fan of

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  • Haha thanks man. I like yours too.

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  • Yo that idea of fighting for the tower that sounds epic and teamwork survival At least 10 guardians per game would be nice

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  • Just have an entire tower's server as one big fireteam.

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  • With opt-in voice chat

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  • Wow, huge bump to this guy for writing this epic short story. Hopefully bungee sees this and takes how many people support this post into consideration.

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  • Love the city defense idea. It's been put in comments in response to just about all the weekly updates. I personally have posted it 3 times...and still no response from bungie even saying if they like the idea or not.

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  • Word

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  • I like the ideas of feeling that there is an ebb and flow to a war. We are of course under attack from multiple alien races. We just don't get that feeling. Good game still, but it could have been great.

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  • Personally...I love, love, LOVE the concept of Defending the tower! This game already is a grind. With a sense of comradery...it would make it all the more communal.

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  • One last BUMP to your epic post before I force myself to leave this thread.. If the classes weren't so generic it would help the social and team aspects in the world and in pvp. In other games it means something to be the tank, the healer, dps, etc. In this one, meh, it doesn't matter who or what you are, just finish the 998th strike run fast as possible so I can start 999th run with 2 other generic cohorts..

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  • Bye!

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  • Shut up already please with this letter

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  • Sorry, man.

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  • Really!

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  • Edited by enderprime: 11/10/2014 2:03:38 PM
    BUMPing this again because it's that good. Fighting over territories and defending cities against the horde onslaught is a guardian's dream. I could do that for 10 years probably. The current game? Maybe just for the rest of this year.. Here's hoping the DLC provides what the core experience is missing, but I'll have to wait before I bite that hook on release day to see if other players agree it adds some soul to the game

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  • I AGREE 110% I am FED up with doing the same boring boring boring strikes, I get tired of doing the same vanguard quests over and over, I am tired of getting hydronic essence that I don't need (I currently have 2000 in the vault), I am tired of being booted and returned to orbit, I am tired of playing the game...simply put. I agree that I would love to fight for humanity and have an all day event that would be neat. I have had numerous friends say they would love to have sparrow races, or ship to ship battles in space, a new ghost with a new voice, to be able to change hairstyles and looks, and to have more limited time events on a weekly basis instead of whenever you feel like having one. There are numerous things we players would love to have happen...maybe you could listen to us?

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  • Hydronic essence has become the thing in my inventory that constantly tells me: "You played a 6/10 game for far too long"

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