This thread is inspired by another: view original post
Let me preface this by saying I don't currently have a ton of time to play, but I do get on the forums a bit. I haven't completed the raid or been 'screwed over' by RNGesus. So it's fair to take my comments with a grain of salt (not implying anybody would do any differently, though).
Obviously, the loot system has a lot of people upset, and rightfully so. There have been mentions of systems similar to World of Warcraft, with raid gear tokens, trading, and all sorts of other options to make the loot system work for you.
Something from WoW I haven't seen suggested, though, is a rolling system for raid drops. If there is another thread suggesting this, disregard and carry on. I just haven't seen one.
Situation:
Players either get a bunch of stuff they already have and don't need, or players don't get anything of value when downing the raid boss. This causes a serious problem with motivating players to actually do the raid.
Solution:
Allow players to roll (more RNG, but with bias) for gear they want. If someone wants something from the loot drop, they can increase their chances of getting it. If someone already has an item in the drop, they can choose not to roll and increase the chances of someone else getting it.
Implementation:
Create a single loot drop pool from the boss instead of individual RNG drops for each player. This pool would include gear/shaders/vehicles, but no materials. Individual RNG could still award materials per player. Players roll need, greed, or pass on gear with a 1-100 RNG with need before greed priority.
That's it, vote and let me know what you think in the comments.
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Friday bump!
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Morning bump.
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No. The mechanic will not work. If there is a set number of items to drop I would immediately be running clan raids and have everybody but the fire team leader drop just before the kill. Rinse and repeat. 6 people-6raids-tons of loot each. Instead of making such a convoluted mess why not just put trading in the game and allow equal chance for getting another classes gear. It would expand the loot table and stop rampant dismantling.
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Just curious - those of you voting against, why? I'd like to know what issues you're having with it.
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I don't mind the system as it is. I get duplicates a lot from the raid, but if I get all the gear the raid has to offer, I will be less motivated to play the raid anymore. There isn't a lot to do in the PvE aspect after, and it all gets a bit repetitive. All we can do at the moment is replay the same missions over and over again. I would wait for the roll system till after they add more content, but I'm sure I am in the minority with my opinion. Besides if they add a roll system there is a chance of people who need the gear not getting anything at all and that would be a major let down for a lot of players, especially after putting a couple hours into the raid.
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I like this idea but it also has its problems