Hunters are amazing for killing both the templar and atheon legit. They are also adept at finding their way throught he labyrinth without detection. So they are helpful basically 95% of the raid at full throttle. Now defending confluxes and sync plates are questionable mainly because your skill level as a hunter takes a role in your lightweight stature. But destroying oracles in the vault and in the Templars cave are quite easy for hunters and make them very useful.
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One of my rolls, as a hunter, with my team is to defend the center conflux just before Atheon on my own. So yeah, we can handle that too.
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I'm saying defense is a measure of player skill rather than perk advantage for hunters. (Unless you bump your armor of course)
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How to hunters do a better job at running the labyrinth? My friend is a warlock who can run it easily without detection
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I'm a titan and I can too. What I'm saying is that if everyone is new the hunter can cloak and identify paths.