I am posting now from what I read after the recent update. Lots of people throwing ideas out to create new content, I thought I could throw in a few for "Why not."
A lot of people throw out ideas that don't realize they require ungodly amounts of coding to create, so I've created a list of (what should be) "simple" and "not simple" modifications that would bring lots of PVE and PVP fun and content. As there is no way for me to read all of the past posts I'm avoiding the obvious ones like Light cycle racing, but still expecting a few repeats and complaints about balancing issues.
Simple
1. Hard mode lvl 28+ patrol maps. Everything base level 28 and up. Hard enough to need a 6 man team to do patrols, and 12-18 to do world events. (Increased drop and rep rates for everything; Glimmer, Rep, Upgrade materials, etc)
2. Swap out missions: Swap one enemy for another. I.e. Cabal for Vex enemy combatants on a strike or story to give a "New control" feel to an old grind.
3. Reverse Strike missions. Start at the end and fight your way out. (New map directions feel like new maps.)
4. Mobs drop collection materials. (Are these things only important to Guardians?)
5. Patrol map PVP missions 12 V 12 (Similar to Defiance)
6. Trade in or sell large stacks of unused upgrade material. (Just broke 500 Sapphire Wire, Increase exotic requirements?)
7. Achievement for completing all story missions on max difficulty. (Monthly reward?)
8. Nightfall Story missions
9. Matchmaking everything.
Not Simple
1. GIVE US DESTINY FORGE!!!
"You want content? Here: you do it (throws community Forge)"
Clan based forge zones. Designate dozens of existing map locations as clan "Bases" Give us the ability to unlock better map pieces and create our own custom Clan VS Clan maps. Asteroid, Ship, building, Planetary, etc. start locations as a base for a clan Base. Destructible blockades with armor and hp values. Must be able to get from spawn to spawn as proof the map is acceptable.
2. Call in support. Low level player requesting help from random higher level as a mission or bounty for a high level player.
3. Random Raid level events in strikes. For some reason your mission has a crazy boss it it; go around it or call in 3 more Guardians to help out.
4. Remote Air strike abilities from your ship or Class item.
5. Roll a character as another race to level up like the guardians do. I want to be a Vex!
6. 3 guardians Vs 3 player controlled enemy (including AI mobs.) PVP+PVE story missions. Spawn into unseen mobs.
7. Race based control maps. Planetary based 3 way control maps (Planetside inspired)
8. Re-roll single slot weapon/armor ability. (Diablo inspired)
9. Split-screen
Class: I think all classes are broken in a good way. Buff don't Nerf!
(Edited to point out hunter abilities)
1. Instant primary weapon swapping. (Inventory loading times are painful)
2. Hunter perfect stealth after 2 seconds being stationary, only while stationary.
3. Hunter (Yes like in the video) 2 grenade drop Blink ability.
4. Hunter Slide-blink. Cross hair based mid-slide-blink with cool-down and double range. (Edited to Slide Blink: Dreaming Sky)
5. 1 way fire Titan shields.
6. Walking Titan Tank: Max front armor and recovery with minimal agility and speed, armor lock instead of melee. (Not a special ability)
7. Player abilities effect Mission/Raid items. (i.e. Titan bubble abilities effecting Relic Bubbles)
8. Personal Shields. Permanent (Phalanx ), or temporary (Knight)
9. Two use Nova bomb abilities with "Golden gun style" timer.
10. Warlock style mission item.
11. Engineer / Turret building Warlock class. (Move a gun into a turret slot in your inventory)
12. Warlock push melee works on missiles and mob mortars.
13. Charge up, or beam shield-healing gun.
Thank you-
Bumps please?
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SUPERR BUMPPP FORGE PLX
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Bump bro
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Edited by Pw00nStomP: 10/28/2014 12:11:18 AMI like the simple list and yes that is some pretty easy going coding I'm sure. If they ironed out a few from that list it would make for a more well rounded feel. Sometimes starting at the loading screen (waiting to go to tower) is painful. Peon not add bad as if you got the leg ship drop on hard raid though lol always a reminder. Edit. I wrote to much.
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Interesting ideas
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You can get my lovely lady bumps ;)
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Edited by anthrax99: 10/27/2014 9:43:52 PM[quote]1. Instant primary weapon swapping. (Inventory loading times are painful) [/quote] what i think would be a simple solution to this that wouldnt mess up the existing control scheme, hold down triangle (PS) and use the left/right arrows on the dpad to swap primaries when you have your primary drawn. same mechanics for when you have your special and heavy drawn. done deal. swap out triangle for whatever the button is on xbox of course.
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These are fantastic ideas. Don't pay mind to the haters that give you crap about your age...ideas are ideas...And it's helpful! Keep it up my perceptive friend!
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Just curious, is "15 year beta tester" like a credential or something, I mean can you just yell that and run around airports with total immunity? "Sir, you can't go that way..." "It's okay! I'm a fifteen Year Beta Tester!"
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"..they require ungodly amounts of coding to create.." why don't we just [spoiler]nerf the coding to make it easier?[/spoiler] but seriously, I understand that it takes time and a lot of work.
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15 years? holy moly give this guy an award!
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[b]Official Bungie Response[/b]: [i]LOL WUT? DAT IZ REAL HARD N STUFF! HOW ABOOT 4 MORE MISSIONS EXURCTLY DA SAMEY? HUR HUR HUR![/i]
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The simple ideas are all amazing and should be implemented ASAP
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Great ideas! Love random strike events as that would make it much better!
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I enjoyed a lot of these ideas. Thanks for your contribution! Question: For #3, how do you envision the mechanics with bosses? Are you just dropped right into a boss fight or is the starting point empty and you fight the boss at the end or somewhere in the middle?
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Bump!!!
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They are already doing #8 from not simple in due time just FYI
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I like!
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Something for list: ghost can be upgraded for defensive traits like; grenade throw back or incoming fire reduction, etc Like your ideas as a means of thinking outside the box. Fun to dream. :)
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choice of going to public tower or clan tower
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Walking tank titan? Sounds like Braum from LoL
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There weren't any buffs for the hunter.
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I want destiny forge for sparrow races
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This is interesting.
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Some good stuffing in here. What I am concerned about is Bungie taking forever to implement awesome stuff like that because of some of the trip ups they have already had. ( (Cryptarch , I am talking about you, nobody likes you, your cloak is horrible, you smell like moth balls, and you always get picked last for any type of team or partnership. Dodgeball, cards games, tug of war, catch, kayaking,sitting next to, hosting a party, friending on social media,cutting the cake, making a toast, golf scrambles/group, staff parties, texting back, having emojis on your contact name, going to the lake, etc etc etc. Bro) But anyways, once the core Destiny gamers get whittled down with the hawtness of games coming out , then I feel like Bungie will start implementing bigger changes at a rapid pace. Like Titanfall recently, now that everyone is playing these new games, they just had a big crazy awesome update. Destiny will be much different a year from now. I will still be playing , along with the MCC, I want some of these other games out or coming out , but, I could play these two games for the next decade along with any Behemoth releases and I am good. Or not
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Randoms in a hard raid is impossible find friends its not that hard but everything else really good idea, mostly