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originally posted in: 1 for the cod boys
10/26/2014 3:11:08 PM
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Players leaving online multiplayer games is quite common but the problem with Destiny is that most players don't plan on coming back.
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  • Except it's not a problem

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  • Do you mean that Bungie actually want their potential fans to leave Destiny without looking back?

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  • They don't, I do. Bungie should know they farked up, then will have to fix it or kill it

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  • Edited by Dead Eye: 10/27/2014 3:26:59 AM
    The problem is that most gamers' complaints lies in Destiny's main elements like the RNG, special weapons, supercharges... etc Making drastic changes on these things will have a huge response depending how good or bad it is. Since Bungie don't want to risk having a huge negative response toward their game, they will play it safe for now and focus on the DLC hoping that they could redeem themselves. Then again, this also have a negative effect on Destiny since it is overshadowed by a paywall.

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  • Lack of endgame content also. A lot of people agreeing this games dead once you hit 30, what's the point?

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  • Edited by Dead Eye: 10/27/2014 6:16:16 PM
    I don't think that the problem is end game content but it's more like repetition. Campaign missions are almost exactly the same Strike missions are exactly the same Patrol missions are exactly the same Campaign, Strike and Patrol offers the same contents and the only difference is the loot. If there's variety in Destiny then you would see people playing just for fun and luaghs at RNGesus even after reaching the maximum level

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  • For real man

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