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Destiny

Discuss all things Destiny.
originally posted in:Thorny Guardians
Edited by DarkChildOfLight: 11/14/2014 5:39:40 AM
326

Dear Guardian, This Is Why You SHOULD NOT be Raiding.

Dear Guardian, As much as I like to help and encourage people I must stress a few reasons why you [u][i]SHOULD NOT[/i][/u] be taking part in a Raid on The Vault Of Glass. [u][b]1. You are below Rank 27.[/b][/u] The lower your Rank, the less damage you can do. And I mean waayyyy less! At Rank 25 you are looking at a 43% reduction in damage output! [u][b]2. No Mic.[/b][/u] You refuse to use your mic or you don't have one or people in your house are sleeping. For whatever reason, you are not on your mic. Communication is absolutely 100% critical in the VoG. Sometimes you even need to back out into Orbit to fully discuss and strategize. Impossible if you are not using your mic. [u][b]3. Party Chat.[/b][/u] Even worse than not having a mic is not joining (or leaving) a Party Chat. The game volume is less loud when you are in a Party Chat , as opposed to in game chat, so its easier to communicate without everyone raising their voices over gun fights (i.e. the Destiny chat). If you are in the in game chat and we are in Party Chat then we can't hear you and you can't hear us! [u][b]4. Leadership[/b][/u] Only one or two people should be giving out orders and instructions during critical moments and battles. Nobody else should speak over them except to call out things that change the game i.e. Relic, teleports, oracles, strong enemies, health, hazards, situation report, countdown (time's vengeance) etc. [u][b]5. Its not a Strike.[/b][/u] People often start playing the VoG and within an hour they are saying that they have to leave for work or to sleep or eat or whatever else. Please don't start playing if you haven't got the time to spare. This isn't going to be done quickly unless [b]YOU[/b] and [b]YOUR WHOLE TEAM[/b] absolutely know what they are doing in the VoG. Every time someone leaves, that person has to be replaced. The new person has to be 'worked in' and that can take a while. If someone else leaves 30mins later and the pattern continues then you can see how things can drag out. Yes, we have a week to complete the VoG and there are checkpoints but that is besides the point. Think about how you are affecting the team. Don't just join to get that one chest and then leave. [u][b]6. Weapons, Supers, Builds & Perks[/b][/u] Use what will benefit you and your team. This isn't the time to be using a weapon just because you like the look or sound of it. This isn't the time to be doing your bounties. This isn't where you level up your character. You are facing the Vex. They use purple shields. You need weapons and builds that maximise Void damage to break these shields. You need Titans who are using Defender. Hunters should be using Invisibility in the Gorgon's Labyrinth and Golden Gun during Boss fights and for Oracles. Warlocks can go either way. Customise your perks so that they help you and your team to get through. Don't be lazy. Don't be selfish. [u][b]7. Be patient with people.[/b][/u] Not everyone knows the ins and outs of the VoG. Everyone on the team should be welcoming to someone who is new to it and take the time to explain things before and as they happen. Don't just kick someone because they got it wrong 5 times in a row. People won't begin to get better until they fully understand what is happening. There are different reasons why the whole team gets wiped. Explain them fully. If things are not going well its a good idea for everyone to regroup in Orbit, ask how everyone is feeling, try to give encouragement and keep morale up. Talk about where things are going well and where things need work. Restock on ammo at the Tower and maybe take a real life break for 5 mins before getting back into it. [u][b]8. But I was invited...[/b][/u] Thats fine. If you find yourself in a fireteam of 6 and on route to Venus and you know that you haven't got time or that you are not ready, then please politely let the others know ASAP. That way you can get going to what you really want to do and the rest of the team can start looking for a replacement without anybody having their time wasted. You are helping the team out more by giving notice to leave right at the start. We've all been there. One minute you are doing your own thing then you get an invite to do something that you would rather not do at that time. [b][u]Summary[/u][/b] If you are unwilling to follow this advice then you are severely hindering your team's progression within the VoG. Please do the right thing and don't play unless you are willing to do your best to help everyone to get through it. I am writing this out of love. So that we can all benefit. Regards, A [url=http://www.bungie.net/en/Clan/Forum/511412/0/1/0]Thorny Guardian[/url] P.S. If you can think of more reasons why people shouldn't raid [i]just yet[/i], please say below but be constructive. Thanks in advance!

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  • Edited by Lannik: 10/24/2014 5:48:14 PM
    Mostly agree, with the exception of a few points. 1. I've done the Raid at 25 - Yea you don't quite do as much damage and yea you get one shot if someone sneezes on you, but as long as you know what you're doing you're more than fine for the content. Knowledge of mechanics > reliance on levels. 6. Just because Minotaurs/Praetorians have void shields is not a good reason to center your entire arsenal/load out around Void damage. Take what's most effective. This doesn't necessarily have anything to do with damage. For example, I run Striker all the time in VoG, with the exception of the Templar fight and Atheon where I go Defender for Bubbles. Why? Because flashbangs are incredible for add control (yes they work on Praetorians)--stunning a crowd of mobs for 5 seconds in front of a conflux can be a life saver, and Fist of Panic is an amazing well... panic button, not to mention a very stylish way to cross the jumping puzzle. Further, I use a Gjallarhorn over Truth even though Truth is Void damage based while Gjallarhorn is Solar. Why? Because Gjallarhorn just does so much more sheer damage it far oustrips any shield advantage Truth might provide. And that's just the thing--Void damage only helps against [u][b]SHIELDS[/b][/u]. After that shield is down, all elements including Kinetic do the same amount of damage against a target's actual health. Why skew your kit to promote Void damage if you have a different weapon that might do more damage, but is say Solar? (Ex: Vex Mythoclast/Vision of Confluence > Atheon's Epilogue) There's far too much emphasis on Void damage from people "getting ready" for the VoG. Have one Void Fusion rifle, or Praedyth's Revenge, and then the rest just load up however you can best maximize your DPS.

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