However not all players would view it as an exploit due to the fact that you were never told to go there, however consistency of game rules (If you see enemies there you can go there) and negative possibility space that hinted to players that they can time their jump right. (https://www.youtube.com/watch?v=hnxVOUSzX4A)
Now what this means is that when you have players with a wide range of mindsets and thought processes wild strategies are going to emerge that work that might seem exploitative or unfair to a different mindset of players.
Now I am not saying it shouldn't be patched however that the devs should be more careful with negative possibility space and possibly even reward players for finding negative possibility space.
Now please understand that the idea behind this tread, as I understand from the OP is that bungie seems to be discouraging players from thinking out side the box in regards to the MMO raider mindset. Not that patching the platforms or even the cheese strategies are a bad thing but the message that they are conveying by only patching them in a very heavy handed manner that seems almost on the level of "oh shit" reactionary.
it is starting to feel like players are not given room or freedom to think of different solutions to each raid encounter and instead should play their part(follow a script) in the theater that is the raid.
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Generally, in raiding, your are playing a script and there might be a few variations on that script. But I think you're spot on with "oh shit." I just don't hold it against Bungie or view it negatively.