I don't get why the same bounties are put up day after day. It's not like there aren't enough missions to mix it up a bit.... I swear if I have to do that damn Archive mission one more time this week I might have to kick someone. At least with the "strike without dying" bounty you can choose the strike you want.
I'm trying to figure out if this is intentional or just lazy development. I mean come on Bungie.. you did know we'd be doing these bounties every day right?
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It seems to be a consistent theme.... Lots of repetition throughout the game (bounties, patrol missions, strikes, etc). The question is will the additional content come fast enough to get ahead of that curve for those of us playing since beta to stay highly engaged or will the real winners be gamers who start playing one year in after the content library is a lot bigger? Looking forward to the new content and hopeful it will go along way to re-energizing the sense of discovery.