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originally posted in: 1 for the cod boys
10/21/2014 8:21:41 PM
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Oh god, I can't wait
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  • Youknowwhatiamsaying

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  • Oh, no, I'm referring to those guys leaving. Looking forward to a community looking to positively affect the game rather than just complain about it.

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  • Bunjie won't ever make positive changes. With each patch they are struggling to stretch destiny out because they know it won't last till dlc if they don't

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  • It's just that... you spend a hell of a lot of time on here and you also posted something about how excited you were about getting the raid done. so either you do enjoy the game, you're extremely fickle, or you're completely obsessed with attention. Probably all three

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  • Yeah did it, got my gear one hit, now what? Do it again...woowwwwww.

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  • That's a) a problem of perspective and b) a problem of your team. a) This is the exact same as just about any other game. Like Super Mario World and you beat it? Play again at a harder difficulty. Finished that? Restart. Or Call of Duty for Campaign, go back to multiplayer and do the same thing (although apples to oranges because multiplayer is always very new for multiplayer pvp-based FPSs, but you can't say it isn't there for Destiny). Even Elder Scrolls is the same way. I don't know a lot of people with saves into the myriad hours we have on Destiny, but once you hit a certain level, most people just restart. That's nothing new, it just doesn't pique your interest as much in Destiny which is a flaw in replayability, not in the game. b) Your team. In WoW raiding, I stopped getting gear after about 3 runs blessed by RNG. I didn't need a single piece of gear anymore, but I ran those raids probably 20 more times, not because there wasn't more (hard mode had better loot and entirely different challenges) but because I had a dedicated group that needed to hit an item level (identical in theory to Light Level) in order to up the difficulty and get the better loot. If you are only concerned with your gear, you are missing the point of raids. To achieve something difficult and to help your team do the same in order to be geared and ready for the next raid to come out. Any MMO-style game is boring if you don't have a team that you consider an extension of your character, and again, that isn't Destiny's fault that you're selfish nor does it reflect negatively on the game. The design and spirit is impeccable but many of the community have no other concern but their loot. That's why the Atheon cliff push is lusted after and bitched about so much, and that's why you're bored.

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  • There is no harder difficulty than what I have finished. And with other games once I had clocked them I moved on, or unless they had good replayability. Elder scrolls fallout etc.. I've done the destiny story 6 times without counting nightfalls and heroic strikes. It's so tiny that's enough for me and dlc won't fix that. And yes I play games for me to win, not so other yahoos on the other side of the planet can get their one piece of gear, maybe selfish but I haven't got the time to help 7 billion other people in my lifetime so why even start

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  • I'm not talking about 7 billion other people, I'm talking about YOUR team, YOUR clan, etc. Games like these revolve around a team. If you have 5 other players that you consistently play with, their gear is as good as yours because it helps your team. As for no harder difficulty, the next raid is in a month, and the raid is a lot of fun, and then shortly after, we'll get DLC. Was it short? Yes, but at this rate, I am not concerned at all.

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  • Yeah but I don't need a team? Solo roll chumps all day. Everybody's gear is as good as yours cos everyone has the same gear. Wow so your gonna sit on the edge of your seat for each new raid to hit that 1 more level? Sound like an addict trying to convince someone how their in control

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  • They're* And your just proving my point, the addict comment aside. Its not about gear. It's about completing something as a team and having fun while I'm doing it. That's why it's so disappointing to me seeing all these lone wolf gamers bitch and moan about how they're bored and how there's nothing to do anymore. If solo is your thing, that's fine, but that means Destiny probably won't hold your attention. But it's not meant to hold a solo gamer, at least not completely. It's meant to be a team game and every preview indicated that a group of 2+ is how it's meant to be played. If you aren't seeking not just your own gear but your team's gear, then of course you don't care. I love solo games, but I don't get pissed in a solo game when I can't play multiplayer. The biggest complaints on these forums can all be boiled down to this: Something I expect in the perfect game isn't here Whether its open world, borderlands style loot fiesta, CoD style social aspects, experience based leveling with no cap, or the ability for anyone to wreck the crucible leaderboards. These are all expectations that weren't met, but instead of complaining ad nauseam, why can no one just realize a) no one cares if you like it or not and b) some games you like and some you don't? I love all sorts of games but I hate football games. I dont complain because I get bored playing a football game, I just stop playing it and move on with my life. And btw, I and everyone else reading this know that when you turn from logical discussions towards insults or attacking who you're talking to, its because you are worrying you could be wrong

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