My top ideas for game improvements - GUI & Gameplay
Alright, just making a list of all the ideas which I personally think would be worth Bungie's time creating and implementing into destiny (: I do not claim to be the 'founder' of all these ideas, and cannot give credit to all the different people, but thanks to them for some of these ideas (:
[b]Any more suggestions?[/b]
If you have any new suggestions, whether they be your own or someone else's, feel free to comment them and I'll include them if they're good!
[b]Also,[/b]
If anyone wishes for me to improve any of the suggestions, write in the following format - [Suggestion Number] - "And describe how you would improve the suggested idea/description"
I will be looking at all comments to see any new ideas/possible alterations to existing ones (:
[b]Tags:[/b]
[b][GUI][/b] - Graphical User Interface (The menu you interact with, changing gear/settings etc)
[b][HUD][/b] - Heads Up Display (The screen you see while playing in first person, with ammo count etc)
[b]1. [GUI][/b] - Have a tab where you can view your Grimoire Cards IN GAME, this will please a lot of users who complain that you have to go onto the site to view your Grimoire. Personally I like this, as a quick way to check whilst in game.
[b]2. [HUD][/b] - In Nav mode (The screen you're in whilst holding your Ghost), On the right hand side of the screen, have a list of your current bounties, and your progress with them. I've had a think about this, and have come to the conclusion that, yes this would be a good idea, however it will cover an area of your screen, and nav mode is specifically for seeing objectives, patrol missions etc, so maybe a button press within nav mode, e.g. RB/LB - R2/L2 to swap between Nav, Bounties and maybe Faction/Crucible/Vangaurd rep? I think this would be an easy way to check instead of going to tower/fully opening your inventory.
[b]3. [HUD][/b] - In Nav mode, have a third option to go to Tower, as well as Orbit, for instance Bound to O or B depending on the console. This would save a player's time as this is always a waste of time, going to Orbit then Tower.
[b]4. [HUD][/b] - A 'Quick Use' button for Ammo Synthesis. I've been in this situation many times, out of ammo in the middle of a firefight, but too hesitant to open up my inventory, wait for my items to load and use a Synthesis, in case I die. Therefore I think an amazing improvement would be to have a button binded to each synthesis, e.g. Hold down left on the d-pad for about 3-4 seconds to use Primary Synthesis, and so on.
This is unfinished! I posted it to save my progress, so I will be adding more ideas as you read this, however still feel free to post ideas and improvements whilst I update!
- (:
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.