I've thought of an idea for a new game mode for each story/patrol mission, a wilderness. Instead of picking normal or hard, you could pick wilderness, which would give increased experience, but would have a pvp aspect. All players can kill each other if they are in the same area. So in patrol, it would be a big pvp arena, but you can collect materials and do patrol missions for increased xp rewards. Please reply on this post with any ideas. It probably won't be added into the game, but it would be cool.
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Most definitely. Open Area PvP would be awesome.