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#Deej

Edited by Badger: 10/15/2014 11:18:42 AM
2

Poll about you know what

I believe that the nerf was 100% the right thing to do

7

I believe that the nerf was 100% the wrong thing to do

6

I believe that PvP and pve should have separate nerfs

43

I think they should instead of nerf the actual good exotic guns they should buff all the bad exotics

6

I don't care

5

other (please reply if you believe it is other so I can update the poll)

1

The incomplete one is supposed to say they should buff all the bad exotics I personally think that both PvP and pve should have separate nerfs and that exotic guns in general should get a buff because the guns that were nerfed were the only guns that actually made any difference between legendary and exotic

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  • I think PvE and PvP should have separate nerfs because they are two separate modes with very different methods of play involved. A weapon deemed OP in the Crucible is not necessarily true for PvE (where you have bullet sponge bosses & hordes to deal with) and vice versa. In my opinion I don't really mind the latest nerf patch. The Auto Rifle nerf is manageable, the Shotgun one won't change many play styles and the Scout Rifle is now much more viable as a weapon due to the increase in power - which is befitting a semi-sniper rifle type gun. I don't have the Vex Mythoclast so I can't comment on that but I will say this; 34% nerf in the Crucible I can understand (it becomes 3 shots to kill as opposed to 2) but 34% nerf in PvE, especially considering the Vault of Glass on hard mode, is quite harsh. Something like a 17% nerf in PvE, if it needed it, would have sufficed. This is just my opinion of course, take it or leave it.

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  • Well they reduced the damage by a gigantic 34% and that's what really made this nerf overly harsh. The Mythoclast needed a nerf but not one that severe. I think the base damage should have been reduced by 20% at the most. And then the increase in headshot damage from 1.25 to 1.5 does help.

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