Something that everyone I talk to agrees on yet no one seems to point out online, is the downright terrible decision to make raid gear the only path to level thirty. Perhaps you've already heard this before and no longer care, but I challenge you to. this is a flaw that needs to be fixed, for several reason.
1. It nullifies ALL FIVE FACTIONS.
Are you really telling me that every single one of those legendary armories the five factions have were [i]stepping stones[/i]? You bust your bottom to get all that gear, only to be left once again at the mercy of the RNG?
2. we BUSTED OUT BOTTOMS to get that gear!
I didn't spend literal days in the crucible getting all those marks for you to tell me that I have to give them up if I want to be level thirty! That is unacceptable! In fact it's downright disheartening. We didn't work that hard to have it surmounted by a couple hour long raid.
3. Save a shader and one gear piece, everyone would look the same.
looking the same as everyone else should NEVER be the goal in an RPG, that's ridiculous. So we get one exotic armor, and a shader to look unique. otherwise we have literally the same armor as everyone else. Honestly how did that slip through the cracks during development??
4. What about future raids?
assuming you get different raid gear in future DLC raids, that means you have practically nullified one or more perks on your fancy VOG raid gear. Now, if the level cap goes up, fine, that makes sense. But if it does not, you now have armor with useless perks.
I'm not saying raid gear should be on par with faction armor, not at all. It SHOULD be better. just in different ways, perhaps granting lesser bonuses to all three attributes, instead of a specialized two like most legendary armors, or make the raid armor require one less defense upgrade to reach max stats, making it easier to upgrade than faction armor. There are ways to make raid armor special. But giving it exclusive access to level 30 was a terrible decision. I've built an entire play style around my armor, one that won't work with raid armor. In fact, seeing as there's basically only one armor, MOST peoples play styles don't fit. How is that ok? leave a comment stating you're own thoughts. Hopefully they will understand the problem with this decision, and fix it soon.
EDIT:
Thank you for your feedback. It seems that some like the raid system, but others are frustrated by the "exclusive" nature of the raid armor. So, allow me to reign in my thoughts to this: customization.
Perhaps the biggest downside of the raid armor is the fact that there's only one set. So "your" guardian, as bungie advertised, is really just the same guardian as evey one else minus one equipment slot and a shader. Bungie advertised that the character was YOUR guardian, that you were unique, but if you want to be the best, bungie wont allow you to be unique. This is my biggest complaint. perhaps this won't change until the DLC comes out, and if so, oh well, I still believe they need to fix this.
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[quote]Something that everyone I talk to agrees on yet no one seems to point out online, is the downright terrible decision to make raid gear the only path to level thirty. Perhaps you've already heard this before and no longer care, but I challenge you to. this is a flaw that needs to be fixed, for several reason. 1. It nullifies ALL FIVE FACTIONS. Are you really telling me that every single one of those legendary armories the five factions have were [i]stepping stones[/i]? You bust your bottom to get all that gear, only to be left once again at the mercy of the RNG? 2. we BUSTED OUT BOTTOMS to get that gear! I didn't spend literal days in the crucible getting all those marks for you to tell me that I have to give them up if I want to be level thirty! That is unacceptable! In fact it's downright disheartening. We didn't work that hard to have it surmounted by a couple hour long raid. 3. Save a shader and one gear piece, everyone would look the same. looking the same as everyone else should NEVER be the goal in an RPG, that's ridiculous. So we get one exotic armor, and a shader to look unique. otherwise we have literally the same armor as everyone else. Honestly how did that slip through the cracks during development?? 4. What about future raids? assuming you get different raid gear in future DLC raids, that means you have practically nullified one or more perks on your fancy VOG raid gear. Now, if the level cap goes up, fine, that makes sense. But if it does not, you now have armor with useless perks. I'm not saying raid gear should be on par with faction armor, not at all. It SHOULD be better. just in different ways, perhaps granting lesser bonuses to all three attributes, instead of a specialized two like most legendary armors, or make the raid armor require one less defense upgrade to reach max stats, making it easier to upgrade than faction armor. There are ways to make raid armor special. But giving it exclusive access to level 30 was a terrible decision. I've built an entire play style around my armor, one that won't work with raid armor. In fact, seeing as there's basically only one armor, MOST peoples play styles don't fit. How is that ok? leave a comment stating you're own thoughts. Hopefully they will understand the problem with this decision, and fix it soon. EDIT: Thank you for your feedback. It seems that some like the raid system, but others are frustrated by the "exclusive" nature of the raid armor. So, allow me to reign in my thoughts to this: customization. Perhaps the biggest downside of the raid armor is the fact that there's only one set. So "your" guardian, as bungie advertised, is really just the same guardian as evey one else minus one equipment slot and a shader. Bungie advertised that the character was YOUR guardian, that you were unique, but if you want to be the best, bungie wont allow you to be unique. This is my biggest complaint. perhaps this won't change until the DLC comes out, and if so, oh well, I still believe they need to fix this.[/quote] I mean no disrespect but this post is ignorant for one reason. There are times to be level 30 and there are times to not be. There's different armor for different things. Sure, if you want to hold the bloody flag then put your raid armor on. Other than that there are plenty more advantageous armies for crucible or other PvE missions depending on who you're facing. For example the Titan raid armor only gives strength and intellect. Why the hell should I have 0 discipline (grenade regen) for my class in crucible?! Put my crucible armor on and Im good to go. Level 29. Raid armor also only has special weapon addition for ammo and what not. Why the hell would I need all special weapon buff abilities (terminology loosely used) for crucible!? Crucible armor on. Auto rifle reload buff and melee speed buff, ammo to sniper buff etc. okay Im good to go. Basically what Im saying is YOU DONT HAVE TO LOOK THE SAME TO PLAY THE GAME. If everyone is dumb enough to have their raid armor on and all look the same to play every single little part of the game there is then we're all idiots. You see my point?