Yes I know right u should be able to wear more then one exotic because some people don't have time to do the raid its really time consuming
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That wouldn't work you can't have all those bonus stats that exotics give. It would make the game way to unbalanced. I think we should be able to use more then one exotic weapon though but not armor.
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Not really because every body should have an exotic armor by now the game would gut get more challenging and plus there going to make the game harder any way so we need the extra armor
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That's why they're raising the light cap and giving better gear and weapons with the DLC.
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Where has it been confirmed light cap will be raised? Just asking because from the place holder leaks all of the leaked dlc locations are level 28 and under. Which makes a light cap increase redundant since even in pve your damage gets nerfed the higher your level is compared to enemies which baffles me beyond comprehension. (In case you think i'm lying pay attention to the damage you do in say the tiger strike playlist, then go do the level 8 house of devils strike and look at your damage numbers. Then do the same for defense; with out attacking see how many hits it takes to die in tiger playlist then see how many in level 8 house of devils.)
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Edited by JD: 10/13/2014 7:58:20 PMBungie already said those place holder levels will change. Bungie also said better gear and weapons are coming out with each DLC. Better gear obviously means higher light. Also I know about the damage scaling. If you did not know those place holder levels where supposed to be released on day 1 with the game but they held them out to use as DLC. So yes on the disc they have low levels but now they're being used as DLC the levels will be raised.
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[spoiler][url=http://postimg.org/image/ax4di1vor/][img=http://s17.postimg.org/ax4di1vor/destiny_preorder_expansion_01.jpg][/url][/spoiler] I see it says new weapons and armor, but that doesn't equate to better. Now i'm not saying it won't be raised on the contrary I think it'd be asinine if they didn't raise the cap by December. However what I am saying is don't simply juxtapose your own wants and desires on to simple marketing messages only to be disappointed later.
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I know but it still should be a thing I'm sorry but u know it'd only true this game was never suppose to have limits and guess what it does
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The raid only takes maybe two hours
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I know but some people don't have two hours and it only takes me an hour or less
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Just because you do your role right doesn't mean everyone else will....resulting in doing it over and over again.....I really need to get a good team that runs same groups consistently to be able farm efficiently. I've literally ran it over and over SO much that I can just about do my part flawlessly because other people dying on their jobs. I'm not making fun of them....it's just hurting my progress because I can't get to the end of hard mode with them. Stuck at gatelords with this group.
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Hardest part by far
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With a really good team yes, however if your team isn't up to par...expect to spend much more time on it.
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It's just a making sure to know the mechanics. That's the biggest part. Once you know the mechanics the rest is easy.
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Edited by Greg412cjzman: 10/13/2014 7:45:52 PMAll the way up to Gatekeepers/Atheon I agree with you. From them on skill plays the largest factor into the raid. Got piss-poor shooters on gate duty outside the portal? Gate closes-wipe...Got scrubs trying to gather the relic inside the portal? Pretorians and Gatekeeper kills them-wipe...Actually make it past gate keepers but guys can't kill *oracles* fast enough during Atheon stage...I'm sure you get where i'm going with this... accidentally typed relics instead of oracles before :)
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Oh I do for sure. I didn't really think about that. I guess I take for granted my teams strategy and skill sometimes.