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#feedback

Edited by BLUENINJA: 10/13/2014 6:47:08 PM
241

Raid gear SHOULD NOT be the only way to level 30!

Something that everyone I talk to agrees on yet no one seems to point out online, is the downright terrible decision to make raid gear the only path to level thirty. Perhaps you've already heard this before and no longer care, but I challenge you to. this is a flaw that needs to be fixed, for several reason. 1. It nullifies ALL FIVE FACTIONS. Are you really telling me that every single one of those legendary armories the five factions have were [i]stepping stones[/i]? You bust your bottom to get all that gear, only to be left once again at the mercy of the RNG? 2. we BUSTED OUT BOTTOMS to get that gear! I didn't spend literal days in the crucible getting all those marks for you to tell me that I have to give them up if I want to be level thirty! That is unacceptable! In fact it's downright disheartening. We didn't work that hard to have it surmounted by a couple hour long raid. 3. Save a shader and one gear piece, everyone would look the same. looking the same as everyone else should NEVER be the goal in an RPG, that's ridiculous. So we get one exotic armor, and a shader to look unique. otherwise we have literally the same armor as everyone else. Honestly how did that slip through the cracks during development?? 4. What about future raids? assuming you get different raid gear in future DLC raids, that means you have practically nullified one or more perks on your fancy VOG raid gear. Now, if the level cap goes up, fine, that makes sense. But if it does not, you now have armor with useless perks. I'm not saying raid gear should be on par with faction armor, not at all. It SHOULD be better. just in different ways, perhaps granting lesser bonuses to all three attributes, instead of a specialized two like most legendary armors, or make the raid armor require one less defense upgrade to reach max stats, making it easier to upgrade than faction armor. There are ways to make raid armor special. But giving it exclusive access to level 30 was a terrible decision. I've built an entire play style around my armor, one that won't work with raid armor. In fact, seeing as there's basically only one armor, MOST peoples play styles don't fit. How is that ok? leave a comment stating you're own thoughts. Hopefully they will understand the problem with this decision, and fix it soon. EDIT: Thank you for your feedback. It seems that some like the raid system, but others are frustrated by the "exclusive" nature of the raid armor. So, allow me to reign in my thoughts to this: customization. Perhaps the biggest downside of the raid armor is the fact that there's only one set. So "your" guardian, as bungie advertised, is really just the same guardian as evey one else minus one equipment slot and a shader. Bungie advertised that the character was YOUR guardian, that you were unique, but if you want to be the best, bungie wont allow you to be unique. This is my biggest complaint. perhaps this won't change until the DLC comes out, and if so, oh well, I still believe they need to fix this.

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  • Edited by v Noxx v: 10/13/2014 2:35:49 PM
    Coming from a WoW background..I would have to disagree with all of the points you make. For starters, with regards to your third point, for example, in Burning Crusade and Wrath of the Lich King, you could easily see the progression of a person by what their gear looked like. You could tell they got item drops from bosses that yielded a piece of gear, and you could see how far the person has been in the raid..very easily. They had armor sets, and being able to see which pieces they had was invaluable. It had more players than Destiny, many times over, and not once do I recall people pissed their character looked/had the same gear as another player...it was the look of the gear itself that people cared about. It was the tiered armor for their class...that's all that mattered. Who cares if you look the same as another character? However, for the other points, as to why you need raid gear to reach the highest level...well..that's pretty much the point of the raid itself. Only the best gear should reside in the highest difficulty of the current content..ergo, those that have it have the highest (in this case, Light) level. We busted our rumps to get the gear? Valid point. But this game has ties to MMOs and that's the point..to grind. Grinding gets you gear, reputation, marks, etc... I recall in other games, not just WoW, where I would grind for months to get an enchantment that was replaced in the next expansion or tiered level of items..it happens. That's just part of the game. You think being Rank 3 with these factions today will have any merit this time next year? Or thereafter? Not likely..new items will come out, requiring higher ranks with factions, which require more grinding..it's the nature of the game.

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