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10/13/2014 2:40:05 AM
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That's funny. I never seen anything like that happen in the game. But naw, bladedancer is actually the weakest of any subclasses, and is highly underpowered compared to the rest. The only good thing about it is that you can clear a room if you manage to get in before beign seen.
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  • do you not realize you have an invincible shield for like 10 years?

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  • An invincible shield? Beg your pardon? If you are talking about the damage resistance that is gained in blade dancer, it really is not that much. Someone that walks through a titans bubble with the shield buff gets as much if not more defense than a bladedancer has. It is quite easy to take out a dancer if you land your shots.

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  • 20% in the bubble :)

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  • Around the same with blade dance. Not sure the exact amount, but the damage reduction really isn't much. Certainly not as much as being inside a titans bubble with the damage reduction perk or a sunsinger without even having their reduction perk.

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  • 20% in armor of light with out tht u can kill the titian but even tho armor of light is on blade dancer is so powerful it pushes the titian out the bubble even if he is on a wall so in terms ur op man just accept it.

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  • The titan can take them out before they get killed in it. At least I was able to just fine any time I used my defender. Blade dancer really isn't as OP as people seem to think it is. It is quite easy to counter, plus it has to be used before going in to battle to even have a chance of being used. I will not accept it because I see no grounds in people stating it is. Yes, it is a one shot on anyone without an overshield and it moves around fast, but that is because it is still quite weak and can be easily avoided/countered with any class and gun. The benefits do not outweigh the disadvantages by any means. It is a strong attack but has little defense to keep it alive while doing so. The only way it can survive while taking out a group is having the perk to heal from killing with arc blade or melee, which if shot during the healing process it will stop the regen and die just as easily. Learn how to track a dancer and shoot it before it gets to you and it will be no issue. Only when it is able to sneak up on you without being noticed in time should it ever be a major threat. But then again, any other class has the ability to clear a room just as easily.

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  • well when i unload a full clip of an automatic gun and they still live then anything you say is invalid

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  • You can shoot them with half a clip of an auto rifle while they are moving towards you and get their health in the red, then melee them and they die. Sure they can still kill you but you will kill them as well, which makes their super pretty pointless as they exchange deaths as they could have by simply shooting each other. Warlocks with sunsinger take a crap ton more damage before dying, and they are able to attack from a distance with guns and grenades, voidwalker and striker can fully use their super with suspended damage making it where regardless of how much you shoot them they will not die until their super is out, thus killing people they were going for without worry of dying prior to killing anything. Defender can sit in the bubble with a shotgun and kill anything pretty much aside from possibly a sunsinger as they get insane damage reduction and extra power with their melee. A bladedancer has to hit a defender twice in the buble to kill them, in which time they can be killed easily by a titan with a shotgun. If timed right, a shotgun can take out a blade dancer while it is lunging at the target too without even killing them. Yes, they have the shockwave they can use, but it takes time to go through the animation and can be avoided quite easily if seen. There is nothing that can be compared that I have seen to how weak the bladedancer actually is. People make it seem a lot more deadly jsut because it can move around fast and if used right it can take out a whole team, but that also is dependent on the team not seeing them and reacting in time. 2 people shooting together can easily kill a dancer when it is in striking distance.

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  • bullshit and lies bro

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  • Not in the least. I take out dancers all the time by myself, it is just knowing how to counter them. It isn't too hard to do so long as you notice them before they get in close.

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  • If you unload a full magazine into a blade dancer and they're alive. You're either missing a lot or hitting NO head shots. Titan and Warlock both have subclasses with stronger shields.

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  • definitely not the weakest. lmfaooo that's hilarious you think so.

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  • Tell me one other that will not kill someone else that is using a super while they themselves die. Tell me any other that has no grenades that are not capable of killing an enemy by itself without having to be stuck on first. Yes, they are the weakest. And Sunsinger is the strongest. Care to share which you see as the weakest? If you are going to try and laughing at my statement, please share your reasoning for such. I have played them all, I have played against them all. I have a complete understanding of which has the strongest and weakest builds and attacks.

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  • I've been killed by a hunters nade at full health. sunsinger technically kills no one. you get grenades. lol. arcblade is blindly slashing (while lunging 500 meters per lunge) until everyone is dead. the damage resistance itself is OP. I've also played with all three. the hunter is by far the easiest to use in PvP for kills.

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  • The sunsinger gets a huge damage reduction with the use of weapons, stronger melee, and quick cooldown on grenades. The only hunter nade you could have been killed by is the ones that stick. Otherwise you were shot as well. The lung is really not that far of a distance and each use will take a portion of the charge. If you are going against people that know how to counter a dancer, it is not as easy to kill with it.

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  • Says the guy with 3 Hunter classes And are you saying Hunters grenades suck. They are the only one that can 1 hit kill you. When I use my warlock grenades they never kill unless the other player is dumb and stays on them.

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  • The only one that can one hit kill is those which stick. Every other one will lower the health a great deal, but will not kill. Regardless of staying in or not, there are none the hunter has that lingers or kills with one blast aside from those which stick, and must stick to kill. Yes, I have 3 hunters, doesn't change the fact that they are the weakest. I enjoy playing as them and I can gear them all together. I already made and maxed out the other classes and do not enjoy the play style of them, thus deleted them. They are easily stronger than the hunter though without a doubt.

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  • Wrong. Fusion grenades kill in one shot; just the way bladedancer grenades kill you.

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  • Fusion grenades can kill without being stuck on though, as they will do full damage without a stick. But they also have those which can kill without the sticking properties. Yes the enemy might have to be standing in it, but even so, it is possible. The titans pulsing electric grenade (forget the name of it) has far too much damage for how long it lasts. Two pulses can kill a person, and it can hit around corners too. The fusion and magnetic grenades, from what I can tell, have a better target acquisition than the blade dancers. I can throw mine right at people, and watch it go right past them and curve behind them, while the other two can be a foot away and warp in to the person to stick.

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