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#pve

Edited by KingKRule89: 10/12/2014 9:53:53 PM
269

Hunters require skill, everyone else is just playing easymode

Oh goodness where do I start? Im just gonna come out and say it... Everyone thats not a Hunter is playing a crutchweak casuals class. Locks and Titans will just try to knock us down, because they know they picked the easy mode classes. Like, lets look at everyones nades, Who has actual gernades that you have to connect with to get a kill? Everyone else has these massive AOE DOTS that you can just fire into that 1/4 of the map to get a kill. Who actually has to plan their supers with their massive WARMINDS? Who can most easily get wiped during their supers? The tally for eveyone else is 2 panic button supers (lol), A stupid easy to counter dance party, and a "I suck so hard I need a 2nd chance". And, whats this GARBAGE about Bladedancers needing a nerf because of a little damage resistance during their super animation? Everyother class has an actual -blam!-ing shield built in the class! Not to mention everyone gets the resistance, You just cant tell because you either get a shield from your super or you are using a panic button. Which two classes all have the OHKO melee attacks? Doesnt really matter cause Im use dancing around your clunky characters, stabbing and blasting your ass, shields or not. Bottom line, anyone crying for Hunter nerfs dont realise how pathetic and crutchweak they are, and are actually just getting wrecked by better skilled players. Hunters, lets keep using our heads and skills to make a joke out of classes so weak they need OHKOs and shields. Edit: This topic proves my point. Weak ass Tityans and Snoorelocks have to team up to counter these FACTS. While my fellow Hunters quietly "like" then watch yall get burned with one mans logic.

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  • Edited by Seven: 10/12/2014 7:21:27 PM
    You're a Bladedancer, and you're talking about the dance? The only respectable Bladedancer skill play I know of is stealth choking people. A gunslinger can precision kill enemies at range and across the map, where they have trouble is in choke points, sit a skilled Bladedancer in there and no one is going to touch your team's objective. However let's please not claim that Bladedancer is anywhere as skill based as gunslinger. We have to run around nimbly without the ability to disappear, and hit heads, hit knife throws and stick trip mines, or strategically place them to shore up our weakness to choke point strat. BD melee has serious lunge, if I'm in panic range as a gunslinger my method of "panic" is getting a stick around.. I can't even blink strike and escape artist. Your dance HAS a SHIELD, does my gun? No, I also can't panic spam my melee button to take out a team, I need to line up shots in and out of cover to avoid being focus fired. I've seen and played with many skilled bladedancers that absolutely work in conjunction with other classes to straight out shut out a team, hell, for a long while I've played BD. However let's not claim that every Bladedancer you see needs to be a supremely skilled player. Gunslinger on the other hand literally requires you to deal precision damage to grab any effective buffs. Don't do this to the hunter class, especially if you can't even play the more skill based subclass, or you look like a douche, a right I reserve for myself

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