You are missing the point.. There has to be some degree of skill coming into effect to offset the lvl differnece, otherwise there would be no point in fighting if players were so far from each other in lvl, since the higher lvl player would always win. If it was just a gear dependent game mode, they would need to have lvl tiers to balance it out, like lvl 1-9, 10-19, etc.
How IB is now now, any lvl vs any lvl, skill needs to be the counterweight to balance things out, otherwise how would a lvl 5 ever have a chance against a lvl 25? This is something that doesn't need to factor into pve when players encounter really high lvl enemies.
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