If I were a dev (working towards that) and I HAD to release something that wasn't complete I would be working up to the release date and anything I didn't get finished I'd lock until I completed it. You think they're going to come out and say "Yeahhhh about that guys..we screwed up and despite the time and money we had we couldn't finished things" No..especially with Activision. They'll never admit a wrong. So they will not comment and they'll say what we have is a finished game and the locked content is DLC still in dev. That's what I think is going on. Locking away future content is okay as long as it wasn't supposed to be a part of original release. Think of DLC like movies. The first movie comes out and before the crowd sees the first movie they are already working on the 2nd one. Well, with development if you have the time, of course you'd want to put some of the future DLC on disc. Saves you some troubles later and download times. I'm just saying locking content in particular cases is okay and logical actually. In Bungie's case...I don't have enough facts to make a statement as to if their case was okay or not really but it seems they dropped the ball for how many resources they had.
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