originally posted in:Team Potato
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Bungie needs to add a ranged titan super to Destiny, why?? because every class in Destiny has a ranged super besides for Titans. Warlocks can get midrange kills with the nova bomb, or get buffs with sun-singer, and Hunters can use Golden Gun. This lack of a projectile super becomes especially apparent during boss-fights.
The reason this came up was because I was playing the weekly heroic strike with three defender titans when the Summoning pits was the weekly heroic strike, so I decided to switch to Striker codex. However Fist of Havoc's attack just seemed to just roll off Phogoth instead of damaging him, and he would immediately counter by insta-killing me. So when I ask for a ranged super, I don't mean "long-range" or even "medium range", I just mean a projectable offensive super which can be used to damage a boss, while the player can still be far enough away from the boss not to get blasted by the bosses proximity attack (Some examples of proximity attacks would be; Phogoth and Archon priest both doing an insta-kill stomp, and Fallen Walkers releasing Arc grenades).
Also this 3rd subclass should be a solar damage subclass, because Titans only have Void and Arc subclasses for now. Also warlocks and hunters would be getting subclasses for their respective missing elemental type as well.
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This post is retarded. You can use the weapons of light buff on your bubble which substantially increases the output damage of your gun. This is unique only to titans and is a major super to have in hardmode VoG. Being a titan doesn't mean you get the best close range super it means you can take hits like a champ and have high survivability which translates into being a support player in raids. Should have thought your class through before you picked it man, you read their abilities at the character selection screen.