In my opinion, most of the strikes could use a pass increasing the densities of mobs in most of the areas, both phased and non. About the easiest method I could come up with is an adjustment to the match making design. The addition of a quick run option, that would then match you with other players looking to do what you're interested in at the time. Those wanting to kill, and those wanting to just complete.
It also could be helpful to the social aspect of the game if a player could choose/create a simple message on their emblem within the roster screen to help display his/her interests.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.