Since when has this been the cool thing to do? About a week ago is when it started getting annoying... I have to deal with at least one guy running ahead and leaving every single enemy alive and well behind him. They [u]dont[/u] save any time by doing this, they make it more challenging to clear that part of the map, and besides saving what ammo they have (assuming enemies dont drop any for them) i cant find a good reason for doing this.
Id love to see something to prevent people from doing this or at least add "runner" to the player report. Way too many "unhelpful" players without counting these toolbags that run through the map.
Zach Eidman
XB1
[url=http://www.bungie.net/en/Clan/About/340180]Tribe of Judah[/url]
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Edited by Copen: 10/4/2014 9:57:23 AMI can understand running on the "Septiks Prime" strike because I played it in the alpha and the beta and it's repetitive but now especially since they fixed the cryptarch AND increased the chances of legendary engrams in the Vanguard Tiger list it just doesn't make sense to run by all those enemies just to try and shorten the strike. Due to RNG being RNG every enemy you bypass is a potential engram missed out on its just unwise.