Thank you. I've just kind of felt like the game is very static. While I love this game a lot already, I can recognize that a grindy RPG set up will discourage those who haven't played a lot of RPGs before. It needs to feel alive and dynamic, in so much that gamers need to feel like them being there makes a difference, like a full team beating the VoG for the first time. It's a feeling of accomplishment that will make gamers come back and say, "Alright, now to keep making my mark!" If they added the elements i mentioned, gamers would have a really solid reason to play and a reason to unite as EVERYONE helps to reshape the world, not just a select few. I even have an idea for massive community bosses that are literally unbeatable by any single raid team, where team after team have to throw themselves into the meat grinder in a desperate bid to kill it. I'be seen other MMORPGs do similar setups.
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