Since when has this been the cool thing to do? About a week ago is when it started getting annoying... I have to deal with at least one guy running ahead and leaving every single enemy alive and well behind him. They [u]dont[/u] save any time by doing this, they make it more challenging to clear that part of the map, and besides saving what ammo they have (assuming enemies dont drop any for them) i cant find a good reason for doing this.
Id love to see something to prevent people from doing this or at least add "runner" to the player report. Way too many "unhelpful" players without counting these toolbags that run through the map.
Zach Eidman
XB1
[url=http://www.bungie.net/en/Clan/About/340180]Tribe of Judah[/url]
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Well, when running on vanguard tiger playlist, my ultimate goal is the end-of-strike rewards. Granted you can play the RNG and snag drops from the mobs along the way, but there are sections of each strike i will drive straight through in the interest of faster completion. Although i will stop and look at what the other two guardians in my striketeam are doing. If theyre both wading through all the mobs and im the only one flying throug, then ill stop and rejoin. If at least one of the other guys wants to cruise through also, then ill keep going. With as much damage as bosses can soak up and as long as some of the strikes can take, killing every mob along the way can be time consuming. Mars comes to mind as one of the longer ones in which i usually try to run pass many areas.