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9/30/2014 4:17:21 AM
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XB3/PS4 - SP - Patrol - Moon - Anchor of Light - When the User heads right towards the Anchor of Light, there is massive portalling/missing geo in the foreground.

[quote][b]XB3/PS4 - SP - Patrol - Moon - Anchor of Light - When the User heads right through the Archer's Line towards Anchor of Light, there is massive portalling/missing geo behind the building to the far left when looking at the mountains in the background.[/b][/quote] [quote][b]Priority:[/b] P2[/quote] [quote][b]Severity:[/b] B-Major[/quote] [quote][b]ATVI Priority:[/b] High[/quote] [quote][b]ATVI Type:[/b] Art-Env[/quote] [quote][b]Found While Testing:[/b]Ad-Hoc Testing/Playing[/quote] [quote][b]Components:[/b] Art-Env[/quote] [quote][b]Level:[/b] Moon - Patrol[/quote] [quote][b]Platform:[/b] XB3/PS4[/quote] [quote][b]Found In Build:[/b] 1.0.2 Patch[/quote] [quote][url]http://i.imgur.com/CGmS6PL.jpg[/url] [url]http://i.imgur.com/jOsAjAE.jpg[/url][/quote] When the User is playing SP_Partol on the Moon, the User will head through the Archor's Line area. If the User heads to the right and down the path, the User will lead into the Anchor of Light area. After the User has progressed further in the area, the User will reach a large building to the far left near the edge of the boundaries. If the User heads towards the building and walks up the ledge behind the building, the User will notice massive amounts of portalling/missing geo. Found in build: 1.0.2 Patch Repro Rate: 4/4 Steps to Reproduce: 1. Load game - Choose Guardian - Moon - Patrol, 2. Head up towards the Anchor of Light through the Archer's Line to the right, 3. Continue forward along the path, 4. Notice the large building in the middle being held up by multiple support beams/pistons, 5. Head under and past the center building with the support beams, 6. Notice the building to the right after heading up the hill, 7. Walk around to the back of the building and up the side of the hill, 8. Observe if the User jumps near the edge of the boundaries, the User will notice massive amounts of portalling/missing geo in the foreground. [quote][/quote] [quote][/quote]

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