Any hopes of introducing stealth/overpowering takedowns into destiny for taking out lowbie mobs? To help flush out the grittiness of destiny artistically and opening it up dynamically. Something akin to the attacks introduced in halo:reach or far cry 3, obviously with your dev teams own spin on it.
Its always fun dropping knife attacks on guards blocking door ways or creeping up to silently takedown that brute or that moment when you get to be a little personal with your enemy that was a pain in the ass to kill.
Maybe each class could have its own unique takedown.
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