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#feedback

Edited by RetroRobby: 9/26/2014 6:29:51 PM
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Loot 2.0 IMO - Loot system change

Loot 2.0 in my vision and what I think would make Destiny a bit more fun at getting loot. It's not perfect, hell you might think it sucks but I know it would make running the same small content over and over much more enjoyable knowing I am building my character even at a slower pace. Hopefully Bungie will see this and consider the possibility or something similar. I welcome anyone at add their opinion. [u][b]Strikes[/b][/u] Currently we have 5 strike playlist correct? For each level you need to be for the correlating playlist you should have a dedicated set of legendries (RNG). Each set contains legendary armor/class specific items (armband etc) The class item from drop increases the rep gain for vendors (exp. +50 for strike and extra +15 for using band). No weapon drops other than rare’s for lower level except for +26 users they get low RNG. Each set can have bonuses when combined with full set Full set includes correlating weapon(s) – (More on this later) Lower level strike sets can be upgraded but with only small amount of upgrades (Level 20 set has 3 slots vs. 24+ sets have 6 etc.) Reputation/Marks is still earn for vanguard or other fractions. [u][b]Reputation[/b][/u] Vendors have the correlating legendary weapons for the strike sets. Vendors have class specific exotic item that can be purchased with marks earned from strikes (armband for warlock etc.). The class item can be equip to give fraction bonuses to level 26+ users which will act as another progress bar that can be filled. For every bar filled while running strikes/raids with the class item you will be rewarded 1 Mark that you can use to purchase exotics. Vendors have exotic weapons to purchase via marks earned from strikes w/class item and raids. [u][b]Raids[/b][/u] Everyone in raid gets a specific amount of marks to use to purchase exotic items from vendors when raid is completed. 2 exotics RNG between the 6 raid members. RNG in raids have full sets weapons/armor/class item etc. Raid specific sets per raid assuming new raids will be added.

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