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#feedback

Edited by FlyinHawaiianGC: 9/26/2014 1:17:31 AM
8

what do you think of the shotgun and auto rifle nerfs?

In my opinion it's too soon to say, it sounds like they're listening to complaints a little too much when it comes to the crucible. I myself have used scout rifles and auto rifles, and only up close will the scout rifle typically lose to an auto rifle though I have won some of those types of encounters, but scout rifles definitely have the longer range advantage. So based off of how these weapons are supposed to work, I think they do fulfill their purposes. What do you guys think? I think for the most part, they need to give that more thought and focus on the disconnecting issues. It's not like there are weapons out there that hand you high k/d's with minimal effort. Headshots are still an incentive in pvp.

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  • [quote]In my opinion it's too soon to say, it sounds like they're listening to complaints a little too much when it comes to the crucible. I myself have used scout rifles and auto rifles, and only up close will the scout rifle typically lose to an auto rifle though I have won some of those types of encounters, but scout rifles definitely have the longer range advantage. So based off of how these weapons are supposed to work, I think they do fulfill their purposes. What do you guys think? I think for the most part, they need to give that more thought and focus on the disconnecting issues. It's not like there are weapons out there that hand you high k/d's with minimal effort. Headshots are still an incentive in pvp.[/quote] This comes from an auto user. Also a Unholy Triad user (Sniper, Shotty, Fusion) Yes and no. Autos have right now stats that are the realm of pulse and even realm of scouts. I have seen Blue Autos with better stats than my Blue Scouts and Pulse. Shotguns should be more the realm of close range. I feel shotgun has slightly more range than they should right now. But shotties are more of an issue because of how prevalent special ammo is.

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