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Edited by discopete: 9/25/2014 5:24:12 PM
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The problem with the phrase "over-hyped"

I'd like to see gamers in general declare a moratorium on using the phrase "over-hyped" to describe a game nearing release or just after it has been released. Anecdotally speaking, it seems like a really inelegant, blunt instrument which conflates two different problems: 1. The advertising (including previews written up by gaming site) described material that didn't appear in the final game 2. The expectations that a game consumer had for what the game would be like to play were off base and they feel disappointed with the final result Publisher and developers are always going to advertise, and I imagine most developers are excited about what they work on and tend to speak of it in hyperbolic terms. It seems counter productive to get worked up over the scant morsels of information that get dropped during the promotion of a game, then lapse into a seething rage when it doesn't turn out to be everything you had in mind. The game you play will never be exactly the same as the game you watch videos of, read impressions of, or have Gus Fring read a children's fairy tale to you about. On the other hand, in instances like Aliens: Colonial Marines there was clear evidence that Gearbox had presented material for demo purposes which was never even intended to be released in the game, not just someone who is really excited about what they were working on describing things in grander terms than maybe they ought to. Reading through these forums, and really just about any forum soon after a big game is released, I find myself wishing we as gamers could have a healthier, more nuanced conversation with the folks developing the games and a better way to stay excited about the products they produce while having reasonable expectations about what we're spending our $60 on.

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