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9/23/2014 11:39:50 PM
1
Alright, and remember: When on one on one gunfights, the person with the better aim usually wins. Remember to keep your bullet grouping right on their skull
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  • I think that's part of my problem. I get nervous and move my cursor at the last second, trying to compensate for where I think they're going to move, lmao. I also forget that my weapons have pretty good recoils to them when in PvP... Still though, I've watched my wife play a bit on her Titan and she doesn't take nearly as much damage as I do on my Hunter. :p

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  • The recoil is something you will have to fix, since we hunters depend on precision. A new weapon with higher stability or weapon upgrades for that should do the trick. Also, we Gunslingers get an ability which increases your weapon stability temporarily whenever you get a kill, so that should help. As for your wife taking more hits, thats because titans have higher base stat of Armor :). We Hunters only get agility, which isn't so bad since you can just leap away from someone shooting at you.

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  • If they're a bad enough shot to miss you in the air, that is xD And I'm a Bladedancer, so I get no extra stability. :( The weapon that I'm having problems with in terms of stability does get a nice stability boost in a couple more upgrades. ;)

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  • Nice, that ill definitely come in handy! I was having this issue also, but when I got my Shingen-E it fixed it nicely. Max Stability, and Max rate of fire, at the costs of almost no impact ( so no staggering any bad guys)

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  • Hey, but that sounds like it'd be amazing for PvP warfare :p

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  • It is, its the reason why I am usually the top scorer :)

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