Right now it's just shoot until add come, kill adds, and repeat. Give us some variety in how boss encounters work. For example the Devil Walker is really easy since he just sits there in one spot. Make him walk around to add some more challenge to it. To be honest the only boss encounters I can think of as being different were the Goliath tank, and Valus Ta'Aurc since they moved around. it wasn't too hard but it was different. If this might be too hard for some just add this stuff for like heroic or nightfall strikes. So I pose a question to those who read this does this sound like a good Idea? Give feedback on my post so we can come up with something to attempt to make this game better. The fact that they have a Feedback section on their forums means that they have to read them right?
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