its very easy to see that PvP is a strong part of this game. but you have made something that has so many flaws in it that its unbareable for me to even complete PvP games where your equipment = SHIT and the opponets equipment = GOD. to prove this. Titan class has this shield ability its completely overpowered when you KIT it the right way. the shield stops all projectiles going through it. but gives a shielded bonus meaning that when they pop out for that one FUSION RIFLE shot. they can take a missile directily and still live. the shield lasts a while and can even give this bonus to others. YOU CANT WIN AGAINST THIS. Hunter class has this bladed class and its OP. its speed is twice that of normal layouts. you can turn invisable and lunge at twice the distance. Worlocks...IDK yet im seeing mostly OP titans and Hunters.
You also need to balance the guns. EX. Scout rifles, sniper rifles (on some maps) pulse rifles, Fusion Rifles (with low charge), plus anything with a LOW RPM is outclassed easily as the people who play PvP only have there stuff set up to own you in such a way that its COMPLETELY unfair.
current OP weapons. Shotguns- Kills at Moderate range (proveded wth an INSTANT melee followup attack), Fusion rifles with HIGH charge rates shoot off so quickly that its unavoidable and deal ALOT of damage at long range for something that goes into the Special Slot, LMGs are littlerally SPRAY and MURRDER no need to pray with these Accurate Monsters, Rocket Launchers are HIT or MISS they are suppost to instant kill but i have seen a few bugs where a DIRECT HIT results only in there shields getting killed and not there health
the map are well layed out and i like that. but its easy for shotguns to OVERRUN the game and make this game quite unfair to NEW players and anyone trying to go PRO PvP Please consider a patch of some sort to rebalance the game so it cant be such an OP game. something like a PVP ranking thing that change as you play depending on how good or bad you do. and only puts you into game with those close to your skills level and not just your In game LEVEL
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The Iron Banner isn't out yet, so right now, there are no level advantages or stat advantages. Just who can play better. I've played against the "shotgun kids" a lot, honestly, it's not that hard to deal with. Watch your minimap, don't run around corners without knowing or assuming there might be someone sitting there, and keep moving. I see a lot of players get wrecked because they come to a complete standstill when they shoot, and they take forever to fire, like they're lining up a shot. If it's not a sniper rifle, you don't need THAT much time. As far as the weapons go, again, until Iron Banner is out, it's gonna be Auto Rifle+Shotgun+Rocket Launcher. The most consistent damage in a game will be the most guaranteed. That's not saying the other weapons suck. Hand Pistols were horrible in beta, an wtf is a Pulse Rifle? But if you take two ppl shooting each other at the same time, and one person gets out another bullet or two each second, then of course, they're going to win that duel. The supers are a hard thing to judge. I play Defender Titan, so I get the giant dome shield. It's hilarious when I see someone running around, they turn the corner and just stop dead and try to wait it out. I don't mind at all. The shield is a massive gamble. On the one hand, I'm in this protective shield, bullets won't get through. Super Novas, Fists of Havoc, the aoe super WILL get through. If someone runs in, I really hope I have the defense inside trait on, and they decide to melee me, because then I may win. Or we'll get the Hunters and their dam arc blade, and it won't matter what I have, I'm screwed. I really really don't want this to sound mean, it's JUST a viewpoint, but until the Iron Banner comes out and we see how gear and stats truly change the balance, I figure this is pretty balanced compared to certain other games I've played where there's camping nonstop, 100% stealth and 1 shot classes no matter how much defense you have, crowd control for ages, etc.