Im sure there are some slight other stuff that needs addressing but imma just get to the game breakers real quick
1. Titans in general need some adjusting.
Shoulder charge 1 hit kill im fine with IF its to the back but being able to 1 hit melee u just from running a short distance is dumb, That shoulder charge is the equivalent of a Sunsinger Warlock melee in Super Saiyan mode that is extremely dumb
Next on the titan agenda, the shields....That ward of dawn is broken af in crucible.
Drop a shield on a point in salvage and its GG go wait for the next point. Fact that u can get a dude health low and he can dip in an out of the shields to fully regen makes it almost impossible to bypass against an organised team.
2. Warlocks, particularly Sunsinger.
This class has huge potential to be very good in PvP but little things hold it back.
1st off in Radiance my melee is buffed it would make much more sense to have Blink on sunsinger than voidwalker. Nova Bomb is better at range why would i want blink? I mean ill take it if i have it but if i had to look at where blink would be better suited it would be Sunsinger.
Radiant Skin is another 1 that needs some work. 1st off state how much dmg it currently reduces because tbqh i dont feel much of a difference if at all. Radiant Skin should make a Sunsinger tanky but I just dont see it. Coupled with Blink the buffed melee and less dmg would be viable to making it feel really awesome like the other subclasses
There is a BIG noticeable difference with a hunter in arcblade taking less dmg than a Radiance Warlock , its hard to 1v1 an arcblade hunter bad 1s or good 1s, a Sunsinger tho? i treat them like normal ppl cuz they dont affect much other than cooldowns
Lastly Keep salvage permanently and add some other PROPER objective game modes like CTF an such
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Yes a ctf playlist !