Please turn on ghost control light to Manuel
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This is one of the few good ideas I've seen on these forums. Even if the light would only appear when we pulled out the ghost, that would be helpful.
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Who is Manuel and why should he be in control of my flashlight?
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Edited by Alpha Threat: 9/15/2014 4:51:05 PMGood idea. Even better idea is make different helmets with different HUDs. Maybe one HUD has night vision and another has thermal imaging. Make those pesky invisible fallen a little easier to see. Or those teleporting fallen and vex have a visible travel path.
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Seriously. I don't understand why this wasn't an option in the first place.
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I'm for it.
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Agreed, I would like to look at my environment sometimes with the aid of the light. Please make this a manual toggle. Quick win.
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Manuel has received the flashlight
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This is a good point