1. How many exotics per weapon/armour type?
2. are sparrows customisable in any aspect other than colour?
3. How will destiny deal with most missions sending you to the same areas with different mobs?
4. why cant the shaders be used on individual pieces of armour?
5. how big is old russia? I didn't play the beta
6. how many guns/ armour models are there?
I am getting the game at launch regardless but I would like to hear your thoughts
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On 4 I would assume its to ensure that players themselves don't create the clownshoe effect they wanted to help eliminate in the first place with sharers.