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#LOL

originally posted in:Mjolnir Battle Tactics
Edited by SmartAlec13: 1/17/2013 3:45:09 AM
1203

Official League of Legends discussion thread

Thought we could have one, since more members of MBT are starting to play. You know how these things work. For those that don't know or are interested, league of legends is a free online game where you fight in arenas on teams, trying to destroy the enemy base. Its that RTS-styled field of view, but your champion has skills. Its not an RPG, its not an RTS. Its fun. leagueoflegends.com [url=http://www.youtube.com/watch?v=AtTvc_9BoGw] Epic Push in a 4v5 match by Me and Dan and Theo[/url] [Edited on 01.14.2012 11:54 AM PST]

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  • Theres nothing wrong with getting assists, especially if you are the teams tank or support. Most of the kills should be going to the AP Carry and the AD Carry (a.k.a mid and bot lane) because they provide the most use to the team when they have their full build. Fed tanks are cool, but because a lot of their utility they gain through CC and annoying-damage, they don't necessarily need as much money. Same reason supports don't need money either. Sure getting more AP would help Janna's shield be stronger, but overall the money is better spent on the AD carry, who is dishing out most of the damage for the team. Assuming your team follows the meta, order of fed-ness should go... 1. AD Carry 2. AP Carry 3. Bruiser 4. Tank 5. Support Obviously those can mix around, like how Alistar can both tank and support and whatnont. But in general, thats the order. AD carries get almost all of their utility via damage, and by increasing their AD they not only increase damage on basic attacks, but also on some of their spells too. AP Carries need the next most because they gain most of their utility from damage. But as a caster, some of their abilities may just bring more CC to the table, like Anivia Wall, Viktor Stunfield, etc. Bruisers still need money since they are a hybrid between tankyness and damage, as they fill in for the AD carry/Tank if they are not present at a fight. They usually have some cc, but most of them have good base-stats to the point where they will snowball pretty well even if they don't get fed a ton of kills Tanks, like I said before, gain most of their use off of their CC and skills, and their natural tankstats. So while they do want money like bruisers, they get enough from assists and a GoldPer10 item. Supports need basically no money. Any of their money goes towards the team, not themselfs. So the main things they need to buy are GoldPer10's which lets them buy more Aura Items, Active Items, and WardsWardsWards, with the occasional oracles. Besides, kills don't give you that much money compared to how much good farming can give you. Since you play mostly Garen Suns, you can just sit in lane all day with your passive, never have to worry about mana, and just farm. Assists and the occasional kills with your ult should be good enough. And TJ's analysis is pretty accurate IMO. Except he is a scrub, not me :P

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