[b] I will be playing this game regardless, just giving the selfish opposition something to think about, no ones going to die because these features aren't included however no ones game experience will be effected negatively if they are[/b]
I made this thread to try and get a clearly understanding to why so many people on this forum choose to oppose features that would not hurt their gaming experience, but would heighten others.
I want to first start with private matches... Why in the heck would anyone care to combat the implementation of private matches... They're private, so what if you never did them, so what if you don't like Clans or MLG or whatever, what does that matter, they are private, which means you wouldn't have to have anything to do with the matches in anyway. People who argue against them adding them are selfish and make no valid points, because the matches are private and don't effect them in anyway.
Next we have match-making, now look I was actually ok with this feature being taken out of raids and agreed that teaming with real friends on Xbox live/PSN would make for a better experience but then I thought about how this game doesn't even have a basic social feature like proximity chat were people can communicate on the fly with new people, therefore making new friends in Destiny a little more challenging (because people don't accept fireteam invites from randoms) so my question is how does having match making in raids stop 6 friends from still teaming up and doing raids together? The answer is it doesn't therefore not having match making in raiding isn't to anyone's benefit really it's just one less feature, just because...
Proximity chat... Single mute button, toggle off completely button, doesn't cross over private chat or fireteam chat... Someone explain to me with all that in place how would proximity chat hurt your gaming experience when you can simply toggle it off and never use it?
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I agree with you about private matches and proximity chat, but not on raid match-making. Generally when a random group of people get together in a raid they don't know each other, don't communicate, and a sometimes don't even know the fights. Fights can be explained, but with no communication it makes it real hard to call things out. It can be done, but most people don't have or won't take the time to go through the many hours of failing on a fight. This is fine, but usually when randoms don't complete a fight, they cry for a nerf. Bungie eventually gives in and makes the raid easier so everyone can do it, and everyone gets the best gear in the game. Then the clans and other groups of people that worked real hard on getting the gear feel cheated (I know I would if I had spent 10+ hours on a raid to get an exotic) when everyone and their brother has a full set of exotic/legendary gear.