Any idea how time works in game? Like how many in game hours are in one real time hour? Seems like it would be good to know.
English
-
I dunno, but you could clear the day night cycle in about 20-30 minutes
-
Follow up question. Will time be different on the different planets given that rotation rates vary?
-
Probably not, they will explain this as "the traveler magic"
-
Hope you're wrong. Small things like that show the depth of there thought process. I know it's a waste of time/resources but it would be cool.
-
Would be cool, although unnoticed by most. I would rather have less gravity on the moon then longer day night system, though
-
Yeah, I imagine coding different gravity scenarios would be MUCH more difficult though.
-
Then you would need to implement more bullet/super scenarios. Even if you explain away the facts the guns work as "fuuuttuuurrreeee". Halo had a few floaty sections, though...
-
Surprisingly as much as I loved this beta [spoiler]I never liked Halo shhh don't tell the community[/spoiler]
-
( ͡° ͜ʖ ͡°) Hey, Hey Community, Hey this guys doesn't like Halo... ...See, nobody cares?
-
i care you dirty rotten.. oh wait i only liked reach. never mind. lmfao