Im not joking for the love of god make snipers heavy weapons as seen in the crucible people tend to use the snipers and just camp the gun is already basically a one shot kill and the special ammo is all over the place so its not like they're running out anytime soon I just want to say make it a heavy weapon i feel like it'd be more fitting for that kind of weapon and frankly they're super annoying in crucible someone's gotta agree with me right?
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Im for sniper rifles being a heavy slot for a specific reason: not enough variety. Give snipers on shot headshot and a chance to kill in one shot body shots, and they are a good balance with heavy weapons. Then you can move the hand cannon to the special slot, give it more range and a one shot headshot bonus, give it a little more kick, then Bam! A long, medium, and short range option in every slot, the hand cannon has a home hes competitive with, and at this point all primaries are rifles. I feel this would be a better balanced spread for bungie to work numbers with, and overall it would provide a variety of weapon setup choices. I know the snipers out there would be upset, but you would have the hnad cannons as a pocket sniper, scout rifle as a long range menace, and the sniper as a heavy that destroys from a distance. Maybe up the snipers damage vs vehicles a bit, turn aim assist up a little, and viola! A heavy weapon that looks, sounds, feels, and most importantly is a viable heavy weapon choice. Plus a bonus as the hand cannon being long range, as i think it should be, with a high skill cap, due to no largely magnified scope. Further out, the more skill required. If you dont agree with me, please state why. Not just "i dont like it". Lets talk balance here people. Open your minds a bit to the fact that sniping shouldnt be THAT common, much like in halo. Yes, i know this isnt halo, but its very similar. I think sniping is legit when used properly, this method would force you to use your bullets carefully, meaning you have to make them count. We have all experienced the sniper sitting in the scrap yard on the outside of the moon map, and realized some of the time he isnt actually helping his team objectively. Weve all sniped a captain in the face and one shot him in pve. They have a heavy feel to them. Lets let them be powerful. These sniping montages would be that much more badass. Plus, we would really be gaining out of this, because lets face it, the scout ouclasses the hand cannon as it is. If the hand cannon moved to special, it would be outclassed by the sniper. Now this way everything will have its own strengths and weaknesses.