[b]TOP 5 Reasons to Cancel Your Preorders![/b]
[b]5 - No Ranking System[/b] - Why play competitive multiplayer if everyone wins? This type of special Olympics feel good pseudo-competition caters only to bad kids and offers nothing for skilled or veteran players. It creates a CoD style of cancerous gameplay where the only thing people are concerned with is maintaining a high K/D so nobody plays objective, rather they will simply go for kills or camping, regardless of gametype. Ranking Systems cater to all players, allowing a quick measure of skill level and experience, and ensure that each player is matched properly to others on their level. Apparently Bungie just wants everyone to suffer, with the veterans crushing bad kids game after game, except when bad kids join in progress and ruin their games.
[b]4 - No Ranked Matches[/b] - Ranked matches are integral to FPS games, and offer a much higher level of competition to skilled and veteran players, while bad kids are free to goof off casually in Social/Unranked. Also a big part of Ranked matches is tighter structure, less probability of teammates quitting, less probability of getting matched with bad kids, no join in progress, no team swapping and NO SPLITTING YOUR 6 MAN FIRETEAMS. Having the choice between Ranked and Unranked caters to every player, yet Bungie is firm on making everyone play like a bad kid.
[b]3 - Artificially Inflated Difficulty[/b] - The best way to describe this complex system to a noob is probably to explain what the opposite is. Halo 3, for example, did not have a level system, yet as the game progressed enemies still got stronger by having better armor, shields, weapons and tactics, not to mention brute force numbers. However, as long as you were skilled, you could dispatch any enemy with well placed headshots from a sniper, a rocket, or a close blast from the ol shottie. Destiny seeks to dismantle this well balanced structure and instead make every enemy carbon copies of the last, the only difference is their level. Higher level enemies are magically IMMUNE to headshots, rockets and buckshot, and can OHKO you instantly. This is not revolutionary gameplay. This is not a challenging and rewarding system. This is not skill based design. No this is lazy programming bordering on mentally challenged. Rather than customize each enemy, progressively increasing the AI intelligence and gear of the enemies as the game goes on, Bungie decided to let the level system act as an artificial buffer to ensure you cant run through the game with a sniper rifle and skilled aim, rather you must constantly play the grind game to level match (or even overlevel) the enemies before you can even damage them.
[b]2 - Level Buffer Is One Sided[/b] - So you couldn't kill a level 15 Dreg while you were level 8 in the Beta? Maybe you dreamed of being level 20+ one day and returning back, and feeling like a god as that Dreg couldn't damage you? WRONG. Thanks to IGN's latest Destiny video mishap - [url=http://www.ign.com/articles/201407/31/destiny-what-a-level-29-badass-looks-like-a-ign-first?watch]See What a Lvl 29 Titan Can Do[/url] - it is painfully clear and depressingly obvious that even a maxed out lvl 29 Titan with exotic/legendary gear can still get killed relatively quickly by a lvl 2 Dreg. Not only that, but those level 2 Dregs still take the same amount of shots to kill with the exotic Red Death as when you used a crappy starter rifle in the Beta. Perhaps Bungie's intention is to prevent farming? But in that case get rid of levels altogether rather than making them one sided and punish every player, especially the ones that actually put in the long hours and effort to max out their characters and gear. Thanks Bungie, but no thanks.
[b]1 - Huge Letdown from E3 2012 Lies[/b] - Bungie has probably spent 499 million of their 500 mill budget on hyping Destiny up, creating fake gameplay vids, building a huge army of blind fanboys and sheeple from among the CoD/Doritos/IGN/Fedora community as well as first time FPS noobs that never played Halo 2/3, Counterstrike, or Gears of War, and telling us all the sweet things we want to hear while ignoring the negative/ stuff that matters. From little things such as the E3 demo vid where characters drop in from their (dare I say "flyable and customizable" ships) into the gameworld to spawn next to their friends, to bigger things such as the whole "this Tower is not a skybox. In Destiny everything is explorable. You can go anywhere you see", well that's funny because the Tower IS just a skybox, you cannot go down to the City, and invisible walls and WARNING RETURN TO MAP IN 10 SEC kill timers ensure that you NEVER get to explore really anything you see that's off the main path. This ensures Destiny is an on-rails shooter rather than an open-world mmorpg, with such simplified elements of exploration that they DIDNT EVEN NEED TO BOTHER INCLUDING INGAME MAPS.
Destiny is truly a game designed for casuals and bad kids. Its both limited by having to run on old gen systems, as well as the poor design choices that Bungie has been consistently making since Halo Reach. And just like Halo Reach, everyone will still buy the game and pretend to love it, (especially the ghost edition superfanboys) yet as soon as the hype dies (roughly 4-6 weeks post launch) the servers will be barren and everyone will have moved on/forgotten/surpressed the bad memory, at least until Destiny 2 is forcibly rushed by Activision and released years ahead of schedule. "10 years of content planned for Destiny"? LOL GG Bungie trolls.
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Clearly a CoD fanboy if you're throwing around terms like scrub and bad kid
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Someone already made this exact thread, but they had 10 reasons. OP needs to find some new material.
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The reason I'll cancel my preorder is because the damn EU ps store won't let me upgrade to digital guardian edition otherwise.
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I read a sentence or two of each reason then stopped. You assume everyone is a noob and doesn't know shit about anything and that you are an almighty know it all about perfect gaming. No one is canceling their pre-order based on your recommendations. Why are you even trying to get people to do so? We don't want you on the battlefield complaining. So funny tho because this is all based on a beta.
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wow such hatred over a game thats not even out, way to make a snap judgement there buddy ;). By the way those oh so barren halo reach servers arent so barren, might let logic guide you instead of anger.
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5 - What do you mean "everybody wins?" Now Bungie has matchmaking set to match you with people with similar gear strength and character level depending on the playlist. Many game modes will remove "level advantages" but playlists like the "iron banner" will test your true skill and gear. Also, people caring only about their "K/D ratio is just human nature. if you don't go for the objective everyone suffers and that is something that bungie can't keep from happening if bad players choose to ignore the objective. 3- Matter of opinion if you like an "mmo" like leveling system. When you come back and wipe out enemies who once one shot killed you that lets you know just how far you've come and how much more powerful you have grown. Mddx141 said the rest well on this matter. 1- where did they ever lie? "customizable and flyable ships?" now they did say "customizable" but they NEVER said flyable. in fact they said that its just cosmetic and to show your team in the load screens and pre-game lobbies. For now, no space combat so they never lied about that. maybe when people asked "can you fly freely through space, "and they first said "no comment" you mistaken it for a "yes" when in fact they never said "yes" but they did later say that you can't fly freely with those things, just travel to the different planets at will. Also, they said that the customization system was NOT in the beta, and yet there were a bunch of different ships to choose from still, and many more in the full game. Now I don't care so much about the "turn back, 10 seconds" thing but that tends to be to prevent you from falling off the map or going somewhere that is incomplete, or leaving the multiplayer map. Now maybe they should have done something similar to what they did on "sandbox" IN halo 3 where some armed towers are waiting but given that they still give you a HUGE space to work with I actually don't mind it. Also, how is this designed for "casuals" and "bad kids?" First time though they intend for the game to be challenging and interesting. You are exploring worlds as well as fighting powerful enemies. Now I can see the challenge maybe fading a bit after you build up eventually, but initially it might be tough for "casuals" to survive in the campaign alone. It may have felt fairly easy to me on the beta missions, but Bungie taken the data from the Beta to heart and will improve upon everything. And the 10 year plan, bungie said they intend to release daily content for the next 10 years, and knowing them I KNOW they are going to try. We will have to wait and see how the game fairs but I have a feeling that if you listen to the reviews and watch lets plays after launch, you just MIGHT order the game again anyway later. Who knows, but the game seems very promising. more then any other game coming out any time soon, especially FPS's.
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5 & 4: This exists just wasn't shown in the beta (hint: find the destiny database dump) 3 & 2: The only difference between the new system and Halo's is that instead of having difficulty levels (Herioc, Legendary) they have numbers. Everything we fought in the beta just taped out near the top of a Halo "Normal". The AI does get harder and has better tactics (Alpha "legendary" strike comes to mind) 1: Space ship flying in to drop you off better make it into the final game - joining a fire team in explore is kludgy without it.
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If you don't like the game why did you play almost 69 hrs on the beta with 1 character? And why the -blam!- is this your second thread about canceling your preorder?
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Wait a second.. Did you fart? Out of your mouth?
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Ok you go ahead an cancel so I don't have to hear you whine and cry in game
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K your opinion has been noted so since you are canceling your preorder why the post? Are you trying to get others to follow you? If you feel this way about the game then don't buy and quit posting.
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Edited by ZEROTONIN: 8/1/2014 12:58:10 AMRegarding numbers 3 and 2. It is possible to kill a level 20 dreg, but you're only doing a very small amount of damage because of your attack stat. It's been done, in about 2 hours mind you, but it's been done. And it is skill based because not only do headshots do 50% more damage than body shots, but you have to have a high enough attack to kill them faster. At the beginning he said it was a debug build and he had cheats on. this means that pretty much anything could happen. In debug mode variables need to be controlled to see their effects real time, so damage could have been stacked. And also... [b][u]QUIT COMPLAINING!!! YOU'RE NOT THE SELF ENTITLED KING YOU THINK YOU ARE. NOW SIT DOWN, PUT YOUR BIG BOY PANTS ON AND DEAL WITH IT YOU LITTLE SHIT[/b][/u]
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In regards to reason 3, how do you know this wasn't present exclusively in the beta? On the moon we were able to kill LVL 12 enemies easily. I think the ?? enemies were simply there in the beta and wont be present in the official release.
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The only legit reason anyone has for cancelling is cuz they need the money for something more important
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Don't buy the game then and stop trolling the forums
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Sorry dude but once again thats not good enough reason to cancel pre orders. The game is anyway better then most fps and will get better each year
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Your points on multiplayer needing ranked matches and a ranking system are invalid. There are other game modes than the ones in the beta. Look them up...
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This is true... But the game is fun enough to stomach some of these inconveniences
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I'm sensing too much hate guys, when noobs like this starts complaining about destiny because he doesnt know anything about it. We, as guardians, must unite to teach this guy how to beat the tutorial, how not to complain about how destiny is bad having only played the beta.
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You do realize they were playing a dev build in the IGN gameplay today.
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You do realize we played a beta version right? The video of the guy playing the level 29 titan was a development build with cheats enabled to use abilities repeatedly, so you can't even use that in your argument. Every good game with a vast amount of content has enemies that are immune to whatever you want to throw at them if they are 10 levels higher than you (WoW, and Skyrim, just to name two). 90% of your rant is, to say lightly, pointless. Keep in mind we played BETA, not the full game guy.
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[quote]1 - Huge Letdown from E3 2012 Lies[/quote] Alot can change in a year.
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You know I really just write off most of these posts as whiny know-it-all's, but I actually agree with the majority of this post. Hopefully someone takes a look at this and decides to listen. Great post, honestly.
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The post that was made 3 days ago was good. This isn't