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Destiny

Discuss all things Destiny.
8/1/2014 12:21:13 AM
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TOP 5 Reasons to Cancel Your Preorders!

[b]TOP 5 Reasons to Cancel Your Preorders![/b] [b]5 - No Ranking System[/b] - Why play competitive multiplayer if everyone wins? This type of special Olympics feel good pseudo-competition caters only to bad kids and offers nothing for skilled or veteran players. It creates a CoD style of cancerous gameplay where the only thing people are concerned with is maintaining a high K/D so nobody plays objective, rather they will simply go for kills or camping, regardless of gametype. Ranking Systems cater to all players, allowing a quick measure of skill level and experience, and ensure that each player is matched properly to others on their level. Apparently Bungie just wants everyone to suffer, with the veterans crushing bad kids game after game, except when bad kids join in progress and ruin their games. [b]4 - No Ranked Matches[/b] - Ranked matches are integral to FPS games, and offer a much higher level of competition to skilled and veteran players, while bad kids are free to goof off casually in Social/Unranked. Also a big part of Ranked matches is tighter structure, less probability of teammates quitting, less probability of getting matched with bad kids, no join in progress, no team swapping and NO SPLITTING YOUR 6 MAN FIRETEAMS. Having the choice between Ranked and Unranked caters to every player, yet Bungie is firm on making everyone play like a bad kid. [b]3 - Artificially Inflated Difficulty[/b] - The best way to describe this complex system to a noob is probably to explain what the opposite is. Halo 3, for example, did not have a level system, yet as the game progressed enemies still got stronger by having better armor, shields, weapons and tactics, not to mention brute force numbers. However, as long as you were skilled, you could dispatch any enemy with well placed headshots from a sniper, a rocket, or a close blast from the ol shottie. Destiny seeks to dismantle this well balanced structure and instead make every enemy carbon copies of the last, the only difference is their level. Higher level enemies are magically IMMUNE to headshots, rockets and buckshot, and can OHKO you instantly. This is not revolutionary gameplay. This is not a challenging and rewarding system. This is not skill based design. No this is lazy programming bordering on mentally challenged. Rather than customize each enemy, progressively increasing the AI intelligence and gear of the enemies as the game goes on, Bungie decided to let the level system act as an artificial buffer to ensure you cant run through the game with a sniper rifle and skilled aim, rather you must constantly play the grind game to level match (or even overlevel) the enemies before you can even damage them. [b]2 - Level Buffer Is One Sided[/b] - So you couldn't kill a level 15 Dreg while you were level 8 in the Beta? Maybe you dreamed of being level 20+ one day and returning back, and feeling like a god as that Dreg couldn't damage you? WRONG. Thanks to IGN's latest Destiny video mishap - [url=http://www.ign.com/articles/201407/31/destiny-what-a-level-29-badass-looks-like-a-ign-first?watch]See What a Lvl 29 Titan Can Do[/url] - it is painfully clear and depressingly obvious that even a maxed out lvl 29 Titan with exotic/legendary gear can still get killed relatively quickly by a lvl 2 Dreg. Not only that, but those level 2 Dregs still take the same amount of shots to kill with the exotic Red Death as when you used a crappy starter rifle in the Beta. Perhaps Bungie's intention is to prevent farming? But in that case get rid of levels altogether rather than making them one sided and punish every player, especially the ones that actually put in the long hours and effort to max out their characters and gear. Thanks Bungie, but no thanks. [b]1 - Huge Letdown from E3 2012 Lies[/b] - Bungie has probably spent 499 million of their 500 mill budget on hyping Destiny up, creating fake gameplay vids, building a huge army of blind fanboys and sheeple from among the CoD/Doritos/IGN/Fedora community as well as first time FPS noobs that never played Halo 2/3, Counterstrike, or Gears of War, and telling us all the sweet things we want to hear while ignoring the negative/ stuff that matters. From little things such as the E3 demo vid where characters drop in from their (dare I say "flyable and customizable" ships) into the gameworld to spawn next to their friends, to bigger things such as the whole "this Tower is not a skybox. In Destiny everything is explorable. You can go anywhere you see", well that's funny because the Tower IS just a skybox, you cannot go down to the City, and invisible walls and WARNING RETURN TO MAP IN 10 SEC kill timers ensure that you NEVER get to explore really anything you see that's off the main path. This ensures Destiny is an on-rails shooter rather than an open-world mmorpg, with such simplified elements of exploration that they DIDNT EVEN NEED TO BOTHER INCLUDING INGAME MAPS. Destiny is truly a game designed for casuals and bad kids. Its both limited by having to run on old gen systems, as well as the poor design choices that Bungie has been consistently making since Halo Reach. And just like Halo Reach, everyone will still buy the game and pretend to love it, (especially the ghost edition superfanboys) yet as soon as the hype dies (roughly 4-6 weeks post launch) the servers will be barren and everyone will have moved on/forgotten/surpressed the bad memory, at least until Destiny 2 is forcibly rushed by Activision and released years ahead of schedule. "10 years of content planned for Destiny"? LOL GG Bungie trolls.

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  • Guess what I don't give a F...CK

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  • one your entire posts seems to cater around PvP. so theres goes the top 5 reasons. Also this game isn't halo, and isn't based around the multiplaer PvP aspect of the game. So get off your high horse and go play a PvP based or focused game.

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  • Banish this troll from the land!

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  • You sure did play a crap ton of the beta for supposedly loathing it so much. Almost 3 days straight? Really?

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    • OP: Bad person, or insatiable troll?

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      • Hahaha you're a joke. Whoever you are. Is gaming your profession? Are you a game developer? Maybe you work and make the art and visuals? Do you make a better story line? Can you build better characters and powers? Since when and who made you a "know it all" You act like you're a "pro" lol but do you make money off of it? Seems to me like you forgot the reason you play a game, I'm pretty sure it's to have fun. You must be easily fooled if you think you can actually go anywhere you see. Hahaha what a pathetic joke. Destiny beta played smooth AF for me and didn't have issues with my online connection unlike many many games. The game style and the way it played hooked me to it. I my self judge games but I think you are wayyy over the top. Maybe seek counseling man. Haha I did have a laugh though reading your post.

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      • Ok, I loved the beta and can't wait for September 9th.

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      • Edited by mercenary: 8/1/2014 4:36:59 AM
        Im not canceling my preorder but its kinda true that how a lvl 2 dreg could relatively kill a capped guardian which i dislike but hey. Who cares just a challenge so we dont finish the game in 6 hours

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        • QQ, go play another game then.. hell why not just go create one yourself and make a better one than bungies

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        • You talk so much crap...unbelievable xD Waste of time in your life because other people like the game and don't care about your reaspns of which most stuff isn't true :D

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        • Not seeing any talk about considering proximity chat and noticing the requirements for Raids. I'm starting to not want this game. I may have to pick it up if/when those things change.

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        • Hail hydra!!!!!

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        • 5 & 4 are pretty much hand and hand. And guess what? It's primarily ego boosters. 3 is exactly how an RPG plays, it's that simple. If you thought otherwise you were delusional. 2 isn't as bad as you think. Play Borderlands 2. I live the game, but it is the single biggest flaw. I walked my friend through his campaign, while i was already maxed. I got board after the first five minutes. There's no point to being a god. It's boring. 1 is fair play. However, you bought into the idea too. The ships is a let down, but technically they are customizable (for the record I'm NOT defending them, just offering up a technicality that I find amusing) seeing as you can change them. The idea of exploring an entire planet? That's a little far fetched for now. Give it five to ten years, and we may see continents or something. But nobody really should have believed that. Should they have said it? No. But expecting it was a little silly. Also, this is [b]NOT[/b] a $500 million game. The four game franchise is a $500 million deal. I doubt this game will pass the $200 million mark. And typically around half of a games budget comes from advertising. Typically. Always exceptions.

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        • Your opinion on ranked matches are the valid thing you have posted. A ranking system with ranked matches mode so effectively doubling the amount of pvp is an idea that has already been posted and put in the #feedback after alpha. I personally couldn't care less about pvp, its a tacked on mode thats "expected", it doesn't fit anything we know about the lore, but fps players expect pvp. The rest just came across as wah wah wah wah. Did you want some cheese with your whine?

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          • this guys seems butthurt over a game that has not been released yet

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          • Based off a beta and a few videos without playing the full game? GG

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            • [b]WOW :O[/b]...I'll still be buying Destiny as it rocks!!

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            • [quote][b]TOP 5 Reasons to Cancel Your Preorders![/b] [b]5 - No Ranking System[/b] - Why play competitive multiplayer if everyone wins? This type of special Olympics feel good pseudo-competition caters only to bad kids and offers nothing for skilled or veteran players. It creates a CoD style of cancerous gameplay where the only thing people are concerned with is maintaining a high K/D so nobody plays objective, rather they will simply go for kills or camping, regardless of gametype. Ranking Systems cater to all players, allowing a quick measure of skill level and experience, and ensure that each player is matched properly to others on their level. Apparently Bungie just wants everyone to suffer, with the veterans crushing bad kids game after game, except when bad kids join in progress and ruin their games. [b]4 - No Ranked Matches[/b] - Ranked matches are integral to FPS games, and offer a much higher level of competition to skilled and veteran players, while bad kids are free to goof off casually in Social/Unranked. Also a big part of Ranked matches is tighter structure, less probability of teammates quitting, less probability of getting matched with bad kids, no join in progress, no team swapping and NO SPLITTING YOUR 6 MAN FIRETEAMS. Having the choice between Ranked and Unranked caters to every player, yet Bungie is firm on making everyone play like a bad kid. [b]3 - Artificially Inflated Difficulty[/b] - The best way to describe this complex system to a noob is probably to explain what the opposite is. Halo 3, for example, did not have a level system, yet as the game progressed enemies still got stronger by having better armor, shields, weapons and tactics, not to mention brute force numbers. However, as long as you were skilled, you could dispatch any enemy with well placed headshots from a sniper, a rocket, or a close blast from the ol shottie. Destiny seeks to dismantle this well balanced structure and instead make every enemy carbon copies of the last, the only difference is their level. Higher level enemies are magically IMMUNE to headshots, rockets and buckshot, and can OHKO you instantly. This is not revolutionary gameplay. This is not a challenging and rewarding system. This is not skill based design. No this is lazy programming bordering on mentally challenged. Rather than customize each enemy, progressively increasing the AI intelligence and gear of the enemies as the game goes on, Bungie decided to let the level system act as an artificial buffer to ensure you cant run through the game with a sniper rifle and skilled aim, rather you must constantly play the grind game to level match (or even overlevel) the enemies before you can even damage them. [b]2 - Level Buffer Is One Sided[/b] - So you couldn't kill a level 15 Dreg while you were level 8 in the Beta? Maybe you dreamed of being level 20+ one day and returning back, and feeling like a god as that Dreg couldn't damage you? WRONG. Thanks to IGN's latest Destiny video mishap - [url=http://www.ign.com/articles/201407/31/destiny-what-a-level-29-badass-looks-like-a-ign-first?watch]See What a Lvl 29 Titan Can Do[/url] - it is painfully clear and depressingly obvious that even a maxed out lvl 29 Titan with exotic/legendary gear can still get killed relatively quickly by a lvl 2 Dreg. Not only that, but those level 2 Dregs still take the same amount of shots to kill with the exotic Red Death as when you used a crappy starter rifle in the Beta. Perhaps Bungie's intention is to prevent farming? But in that case get rid of levels altogether rather than making them one sided and punish every player, especially the ones that actually put in the long hours and effort to max out their characters and gear. Thanks Bungie, but no thanks. [b]1 - Huge Letdown from E3 2012 Lies[/b] - Bungie has probably spent 499 million of their 500 mill budget on hyping Destiny up, creating fake gameplay vids, building a huge army of blind fanboys and sheeple from among the CoD/Doritos/IGN/Fedora community as well as first time FPS noobs that never played Halo 2/3, Counterstrike, or Gears of War, and telling us all the sweet things we want to hear while ignoring the negative/ stuff that matters. From little things such as the E3 demo vid where characters drop in from their (dare I say "flyable and customizable" ships) into the gameworld to spawn next to their friends, to bigger things such as the whole "this Tower is not a skybox. In Destiny everything is explorable. You can go anywhere you see", well that's funny because the Tower IS just a skybox, you cannot go down to the City, and invisible walls and WARNING RETURN TO MAP IN 10 SEC kill timers ensure that you NEVER get to explore really anything you see that's off the main path. This ensures Destiny is an on-rails shooter rather than an open-world mmorpg, with such simplified elements of exploration that they DIDNT EVEN NEED TO BOTHER INCLUDING INGAME MAPS. Destiny is truly a game designed for casuals and bad kids. Its both limited by having to run on old gen systems, as well as the poor design choices that Bungie has been consistently making since Halo Reach. And just like Halo Reach, everyone will still buy the game and pretend to love it, (especially the ghost edition superfanboys) yet as soon as the hype dies (roughly 4-6 weeks post launch) the servers will be barren and everyone will have moved on/forgotten/surpressed the bad memory, at least until Destiny 2 is forcibly rushed by Activision and released years ahead of schedule. "10 years of content planned for Destiny"? LOL GG Bungie trolls.[/quote] Why are you on here?

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              • Let people have there own opinion. These stupid threads about how destiny is stupid and people should cancel the pre orders just infuriates me. Why bother trying to change someone's opinion when you will never have success in doing so. Let people work out if they like it or not. Keep these stupid posts to your self because no one else likes them.

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                • "Lol GG Bungie trolls" Trolls calling other people trolls.

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                  • More server room for me

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                    • What's wrong with fedoras...

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                    • Edited by Stormtroopered: 8/1/2014 10:12:05 AM
                      You forgot the fact that you can raise the difficulty before starting an activity, that they have modifiers for doing so. Being that there are more enemies and of course, more aggressive. I assure you that's not the last of that either. As for the pvp matchmaking system, surely it was only but just the beta, but they still have room for improvement as well as [i]we don't know what the other playlists consist of[/i]. You have strong points, though.

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                      • lol, okay again: You don't have to buy the game, everybody who still wants to buy the game is aware of the points above. Why do you want to talk it bad to players who like this game?

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                        • ok.. 1: dont care 2: dont care 3: dont care 4: actually glad it doesnt become piss easy (who's a noob again?) 5: the budget for the 10 year franchise is 500 mil. not 1 game. also. dont care.

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                          • You forgot - No Matchmaking System for Raids.

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