[b]TOP 5 Reasons to Cancel Your Preorders![/b]
[b]5 - No Ranking System[/b] - Why play competitive multiplayer if everyone wins? This type of special Olympics feel good pseudo-competition caters only to bad kids and offers nothing for skilled or veteran players. It creates a CoD style of cancerous gameplay where the only thing people are concerned with is maintaining a high K/D so nobody plays objective, rather they will simply go for kills or camping, regardless of gametype. Ranking Systems cater to all players, allowing a quick measure of skill level and experience, and ensure that each player is matched properly to others on their level. Apparently Bungie just wants everyone to suffer, with the veterans crushing bad kids game after game, except when bad kids join in progress and ruin their games.
[b]4 - No Ranked Matches[/b] - Ranked matches are integral to FPS games, and offer a much higher level of competition to skilled and veteran players, while bad kids are free to goof off casually in Social/Unranked. Also a big part of Ranked matches is tighter structure, less probability of teammates quitting, less probability of getting matched with bad kids, no join in progress, no team swapping and NO SPLITTING YOUR 6 MAN FIRETEAMS. Having the choice between Ranked and Unranked caters to every player, yet Bungie is firm on making everyone play like a bad kid.
[b]3 - Artificially Inflated Difficulty[/b] - The best way to describe this complex system to a noob is probably to explain what the opposite is. Halo 3, for example, did not have a level system, yet as the game progressed enemies still got stronger by having better armor, shields, weapons and tactics, not to mention brute force numbers. However, as long as you were skilled, you could dispatch any enemy with well placed headshots from a sniper, a rocket, or a close blast from the ol shottie. Destiny seeks to dismantle this well balanced structure and instead make every enemy carbon copies of the last, the only difference is their level. Higher level enemies are magically IMMUNE to headshots, rockets and buckshot, and can OHKO you instantly. This is not revolutionary gameplay. This is not a challenging and rewarding system. This is not skill based design. No this is lazy programming bordering on mentally challenged. Rather than customize each enemy, progressively increasing the AI intelligence and gear of the enemies as the game goes on, Bungie decided to let the level system act as an artificial buffer to ensure you cant run through the game with a sniper rifle and skilled aim, rather you must constantly play the grind game to level match (or even overlevel) the enemies before you can even damage them.
[b]2 - Level Buffer Is One Sided[/b] - So you couldn't kill a level 15 Dreg while you were level 8 in the Beta? Maybe you dreamed of being level 20+ one day and returning back, and feeling like a god as that Dreg couldn't damage you? WRONG. Thanks to IGN's latest Destiny video mishap - [url=http://www.ign.com/articles/201407/31/destiny-what-a-level-29-badass-looks-like-a-ign-first?watch]See What a Lvl 29 Titan Can Do[/url] - it is painfully clear and depressingly obvious that even a maxed out lvl 29 Titan with exotic/legendary gear can still get killed relatively quickly by a lvl 2 Dreg. Not only that, but those level 2 Dregs still take the same amount of shots to kill with the exotic Red Death as when you used a crappy starter rifle in the Beta. Perhaps Bungie's intention is to prevent farming? But in that case get rid of levels altogether rather than making them one sided and punish every player, especially the ones that actually put in the long hours and effort to max out their characters and gear. Thanks Bungie, but no thanks.
[b]1 - Huge Letdown from E3 2012 Lies[/b] - Bungie has probably spent 499 million of their 500 mill budget on hyping Destiny up, creating fake gameplay vids, building a huge army of blind fanboys and sheeple from among the CoD/Doritos/IGN/Fedora community as well as first time FPS noobs that never played Halo 2/3, Counterstrike, or Gears of War, and telling us all the sweet things we want to hear while ignoring the negative/ stuff that matters. From little things such as the E3 demo vid where characters drop in from their (dare I say "flyable and customizable" ships) into the gameworld to spawn next to their friends, to bigger things such as the whole "this Tower is not a skybox. In Destiny everything is explorable. You can go anywhere you see", well that's funny because the Tower IS just a skybox, you cannot go down to the City, and invisible walls and WARNING RETURN TO MAP IN 10 SEC kill timers ensure that you NEVER get to explore really anything you see that's off the main path. This ensures Destiny is an on-rails shooter rather than an open-world mmorpg, with such simplified elements of exploration that they DIDNT EVEN NEED TO BOTHER INCLUDING INGAME MAPS.
Destiny is truly a game designed for casuals and bad kids. Its both limited by having to run on old gen systems, as well as the poor design choices that Bungie has been consistently making since Halo Reach. And just like Halo Reach, everyone will still buy the game and pretend to love it, (especially the ghost edition superfanboys) yet as soon as the hype dies (roughly 4-6 weeks post launch) the servers will be barren and everyone will have moved on/forgotten/surpressed the bad memory, at least until Destiny 2 is forcibly rushed by Activision and released years ahead of schedule. "10 years of content planned for Destiny"? LOL GG Bungie trolls.
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I agree with all these. 1-3 especially. 1 more than anything. Straight up lied over and over about what the game is. The fact that you can't actually explore even 2% of what you can see is such a far cry joke from what they actually said you could do. It's actually the clear opposite of a "go anywhere you can see" game. Not ryse level of tunnel play but it's -blam!-ing bullshit. I'll still give it a shot but they should've focused more on making the game fun and big and different and not making the sky look pretty.
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Okay troll
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Edited by SaferMurderweapon: 8/8/2014 9:14:59 PMI canceled my preorder because I was worried my retailer would cancel it for me. I then preordered somewhere else shortly after.
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Edited by lNlewbie: 8/8/2014 4:50:23 AMYour 4-5 are essentially the same thing but I agree. If all they had were ranked playlists that would really suck. For instance whats the point of being the top percent player in a game if you only ever play the other top percent players. It becomes stressful and not fun. If you have to start collecting 7 day trials from other game cases to smurf the devs failed (halo 4). It was even worse that it was invisible and in every playlist. It would be nice if they had both
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I would like to know your true intentions. Why spend so long thinking about a game you apparently don't want to play? It seems a little weird. I think you will buy the game, play the game and love the game and then pretend to be a hater. Good luck with stalking forums of games you don't like. . .
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You are entitled to your opinion but I think it's a bit premature. I'll necro the thread in 6 months and check your account. My guess is that you will have poured a 100+ hours in or so.
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I do not agree with your opinion.
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Guys don't feed the troll.
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Edited by renagade: 8/4/2014 12:40:10 PM[quote]5 - No Ranking System - Why play competitive multiplayer if everyone wins? This type of special Olympics feel good pseudo-competition caters only to bad kids and offers nothing for skilled or veteran players. It creates a CoD style of cancerous gameplay where the only thing people are concerned with is maintaining a high K/D so nobody plays objective, rather they will simply go for kills or camping, regardless of gametype. Ranking Systems cater to all players, allowing a quick measure of skill level and experience, and ensure that each player is matched properly to others on their level. Apparently Bungie just wants everyone to suffer, with the veterans crushing bad kids game after game, except when bad kids join in progress and ruin their games. 4 - No Ranked Matches - Ranked matches are integral to FPS games, and offer a much higher level of competition to skilled and veteran players, while bad kids are free to goof off casually in Social/Unranked. Also a big part of Ranked matches is tighter structure, less probability of teammates quitting, less probability of getting matched with bad kids, no join in progress, no team swapping and NO SPLITTING YOUR 6 MAN FIRETEAMS. Having the choice between Ranked and Unranked caters to every player, yet Bungie is firm on making everyone play like a bad kid.[/quote] If you want better multiplayer go play something else. [quote]2 - Level Buffer Is One Sided - So you couldn't kill a level 15 Dreg while you were level 8 in the Beta? Maybe you dreamed of being level 20+ one day and returning back, and feeling like a god as that Dreg couldn't damage you? WRONG. Thanks to IGN's latest Destiny video mishap - See What a Lvl 29 Titan Can Do - it is painfully clear and depressingly obvious that even a maxed out lvl 29 Titan with exotic/legendary gear can still get killed relatively quickly by a lvl 2 Dreg. Not only that, but those level 2 Dregs still take the same amount of shots to kill with the exotic Red Death as when you used a crappy starter rifle in the Beta. Perhaps Bungie's intention is to prevent farming? But in that case get rid of levels altogether rather than making them one sided and punish every player, especially the ones that actually put in the long hours and effort to max out their characters and gear. Thanks Bungie, but no thanks.[/quote] So you want to be invincible after like ten hours of play, no thank you. I would rather have to actually fight level two dregs and be able to enjoy the game for more than ten hours. [quote]1 - Huge Letdown from E3 2012 Lies - Bungie has probably spent 499 million of their 500 mill budget on hyping Destiny up, creating fake gameplay vids, building a huge army of blind fanboys and sheeple from among the CoD/Doritos/IGN/Fedora community as well as first time FPS noobs that never played Halo 2/3, Counterstrike, or Gears of War, and telling us all the sweet things we want to hear while ignoring the negative/ stuff that matters. From little things such as the E3 demo vid where characters drop in from their (dare I say "flyable and customizable" ships) into the gameworld to spawn next to their friends, to bigger things such as the whole "this Tower is not a skybox. In Destiny everything is explorable. You can go anywhere you see", well that's funny because the Tower IS just a skybox, you cannot go down to the City, and invisible walls and WARNING RETURN TO MAP IN 10 SEC kill timers ensure that you NEVER get to explore really anything you see that's off the main path. This ensures Destiny is an on-rails shooter rather than an open-world mmorpg, with such simplified elements of exploration that they DIDNT EVEN NEED TO BOTHER INCLUDING INGAME MAPS. Destiny is truly a game designed for casuals and bad kids. Its both limited by having to run on old gen systems, as well as the poor design choices that Bungie has been consistently making since Halo Reach. And just like Halo Reach, everyone will still buy the game and pretend to love it, (especially the ghost edition superfanboys) yet as soon as the hype dies (roughly 4-6 weeks post launch) the servers will be barren and everyone will have moved on/forgotten/surpressed the bad memory, at least until Destiny 2 is forcibly rushed by Activision and released years ahead of schedule. "10 years of content planned for Destiny"? LOL GG Bungie trolls.[/quote] IT IS A BETA MAN!!!!!!!!!!!!!!!!! Of course their are invisible walls they can not have us running all over the planet the need to save something for the full release. And just to check you know destiny is not an fps right.
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All this after only playing the beta, bit premature don't you think?
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Si no te gusta el juego, no te lo compres, pero no habras un post para exponer a la gente razones para que no compren el juego por que a ti no te gusta. Destiny es un juegazo y Tu eres un capullo que nunca a jugado a otra cosa que no sea CoD o battlefield y en cuanto un nuevo juego sale al mercado tipo shooter y no se le parece o no lleva rankins tipo CoD o Batt ya el juego no lo vale... Anda y acuestate y no vuelvas mas por los foros, nos haras un favor a todos. DESTINY, pedazo de ignorante, es un juego que a batido records de jugadores y descargas de una beta y ademas es un juego que aun nadie a visto completo aun, pero todo el mundo sabe que va a TRIUNFAR, Si como lo estas leyendo. Cuando salga Destiny, todos los CoD y battlefields van a pasar a la historia jajaja por que nadie se acordara de ellos a no ser que lo lean algun dia en una revista de juegos o en un Libro xD
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You forgot to put: [b][u]People who post topics like this.[/u][/b]
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Look at this dickhead.... *Sigh The Iron Banner IS ranked, your gear actually does the damage it says it does and a leek 20 with legendary gear is going to shred a level 8 with uncommon gear. And that gameplay video was DEBUG MODE, for DEVELOPING PURPOSES, they said so in the video! In that mode, all gear has base stats, so he may as well have been a rank 2 with them. Essentially all they were showing is the titans abilities and what different gear looks like, also we finally have a proof of how levelling works and what light is. Delete this thread and F U C K O F F
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I love how much you base a whole game off a beta test and a video made to get attention... Half the stuff you said is either changing in the full version or nerfed
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Why are u getting so upset? You know u dont HAVE to play destiny...
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Don't feed trolls ppl
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Tl;dr QQ Mor
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(ಠ_ಠ) This deserves to be punched. But even my fists are grossed out to touch such an icky thing. Have fun with your life I guess.
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Edited by LiqourSandwich: 8/1/2014 9:29:27 PM[quote][/quote]first time FPS noobs that never played Halo 2/3, Counterstrike, or Gears of War, [quote][/quote] Did you seriously call gears of war an fps?
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Don't try to sway opinions of others because you dislike the game. Most people here likely enjoy Destiny, and if they didn't, they would've cancelled their order on their own.
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You came to the wrong board... Does Diablo have a ranking system? Did Halo:CE? I can tell you that professional players don't give a flying -blam!- of their rank or 'matchmaking' statistics. I'd prefer if this game stayed away from that system, which has done 0 good for the gaming population. If you truly want to see how you rank against the best in the world, you go to MLG. If you can't take that, then go to Local Tournies. There are plenty of ways to play competitively.
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If you are lvl 20 and get killed by a lvl 2 dreg, you should hang yourself. I'll be buying the limited edition, and I'll be playing this game because the beta was awesome. And so wil this game. So take your 1 through 5 reasons and shove them up your ass.
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I assume you would choose to play cod over halo. You play to enjoy. Who cares about a ranking system?
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10/10
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Really man? If your looking for negative attitude your bound to get it here. If you don't like the game and strongly feel like you need to cancel your pre order then go ahead no ones stoping you, but a lot of these people (including myself) love this game and there's no point in bringing your disappointment to people who are already satisfied......dumbass
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I have the best reason of all, everyone cancel your ghost edition where I can have a chance to get one considering I was only getting Destiny and Dragon Age: Inquisition, mainly Destiny though.