originally posted in:All That Will Remain
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This is insane you guys. It gets me so excited just thinking about how sweet it will be to finally complete a RAID with some of my friends on LEGEND mode.
In this Video the guy talks about Raids being the final-end-game content. They are intense, challenging, and VERY team based. You can not join a raid by yourself, you can not win a raid with out organization, and all these damaged buffs and nerfs... It's enough to get me super excited.
Think about it. You have a Warlock with his VoidWalker class on. You have your grenades and Super Nova Bomb... You make it through the First part of the raid and then... VOID damage is reduced by 75%. Now, you are worthless as a Void class. Now, you have to consider your weapons, class, level, team... everything. AND, there is supposedly a trophy/achievement for completing a raid without anyone Dying? WHAT?!?!?!
If that wasn't enough, consider this. You start a Strike at level... 10. The Strike is recommended for level 12. So, all the enemies will be Level 12. Its hard, but possible to complete without a death. Now, take a level 20 going into a level 22 Raid. Now, the enemies start at 22, but that isn't where they Cap. What happens when you run into level 25's? Think you will have a chance of Survival then?
So we know they are difficult. Why should we run them? LOOT! O man the way they talk about the loot is scary. It is as if they blessed the gear and weapons with the Ultimate power of the "Traveler"... or infused it with the purest power of the "Darkness". That, and it is the only way to get past level 20.
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#Destiny
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[spoiler]My Body is Ready[/spoiler]