Yes, yes, I read the interview quotes on 'why' the cap is lvl 20. I am just in total disagreement with it, does that make Bungie care? No. I would just like to be able to look forward to more then an 8 hour level cap from the time of launch until level 20 is reached, and then only have item farming as a lateral option. ALSO this says to me that the game is going to be pretty friggin small compared to what we are all expecting, just because you can play each level 'twice' technically because of the difficultly setting does not mean that it turns 30 story levels into '60' because of the setting. We all want the Massive part in MMO, to not just mean the number of people playing but also the scope of the game. Ok, I'm done, now...... feed me your hate.
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Edited by FairlySplendid: 7/23/2014 10:02:23 PMContext. You have none. All you have a[i] beta[/i], an arbitrary number, your speculation, and blind conjecture as to what that number (if it doesn't end up changing) means to you in the bigger picture. Why not 7 levels? Why not 77 levels? Why not 7,777 levels? Why don't we wait till we actually have the [i]finished[/i] game in-hand and [i]then[/i] discuss what the level cap should be. Because right now all you have is an emotional response to a number that is floating around in the air. What you don't have is real context as to what leveling will feel like and represent in the [u][i]final[/i][/u] version of the game. As someone who was part of the pre-alpha, the alpha, and now the beta my advice to you is to chill out and wait to see how the game continues to evolve. Because everything is [i]still[/i] in flux. Nothing is set in stone.