There are still several days of beta remaining, but I wanted to put out some suggestions for some 'Quality of Life' changes that could benefit the player experience. It is NOT my expectation to have these changes upon release or even a few months after release; I'm sure the devs have enough on their plates.
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1) Having some sort of audio or 'ping' to notify you that your grenade is available or that your melee special is up would be very nice, especially for class abilities that have the potential to get a reset[/b]
[b]2) Maybe instead of the point emote, when joined in a Fireteam, members can mark/unmark targets. This function should be limited in crucible as I feel it could exploit an opponents position too much, radar, in my opinion, is already enough.[/b]
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3) There are menus that you can rotate views of objects, gear, and characters, but I really think this is a function needed in character creation and in many vendor menus. [/b]
[b]4) I may be missing something on this next one, but when in exploration mode, having an indicator or an announcement of an event would be pretty convenient. I guess the main question for this one, is how many people do we really want at an event?[/b]
These are just a couple 'QOL' changes I've thought of and I encourage others to chime in. Lets NOT make this a discussion of anything related to game balance in both PvE and PvP.
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Another thing Id like to see is what the combat awards like 'Strength of the Wolf' and 'Heating Up' mean at the end of game summary in Crucible. Granted, you get to know what some of them mean after you've played a few matches, it would still be nice to show the little trophies you've earned each match.
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