Whenever I played Halo and went on a killing spree in multiplayer, nothing killed my buzz like a random teammate splattering with a ghost…
Edit: Personally as long as they balance it out, I'd like to see it in PvP
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Edited by Pheint3d: 7/13/2014 6:12:05 PMWell there's good and bad things about friendly fire...you made an example where yea friendly fire is a buzz kill. But look at it from this perspective. You see a comrade in the distance struggling a close quarters battle. You aim a rocket by BOTH of them but only the guy on the other team dies. That becomes abusive. Grenades, same story. It can lead to players launching grenades in someone else's fight while their comrades can casually stand in the middle of a vortex void grenade and dance without being hit. So...maybe there should be some friendly fire...that's reasonable. It would be whack if there's a small room about to flank 1 guy on your team and you aim a rocket at all of them, even your team mates standing right by the explosion. Suddenly you get a quadruple kill or more while your team mates unharmed even though the rocket landed closest to him. Lastly imagine a over powered vehicle. Launching heavy shots at enemies fighting your comrades while the enemies are obliterated and your team's dancing in the rain of fire without a care. Lol. It feels fun playing without penalties. But sooner or later you find yourself on the short end of the stick and it becomes a buzz kill all too often.
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Only if you are Xbox player.... HEEYOOO!!! I'll escort myself out.
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I swear to god people in this forum want end game handed to them
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I feel like betrayals would become very common in certain PvP game modes such as control. The supercharged ability of the Titan and warlock would be a big concern because of the wide area of effect those powers have. Not to mention the warlock grenade.
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In the one mode I care for, PvE I'm quite glad friendly fire is off, nothing would ruin the mood more then trolls who just go around killing others for giggles.
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If I can't hurt my team mates then I don't have to be careful. It's easily exploitable with the grenades in this game that stay on the field. All you need is to have your teammates throw some grenades in the room with you and guess what nobody will bother you lol. It shows no skill.
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There are certain situations where a lack of friendly fire can be exploited, but without weapon drops on the map we won't have to deal with getting betrayed for the sniper. At the same time, it could create more accidental-betrayal boots, which are never fun.
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I prefer FPS games with friendly fire because it means you have to think about what you're doing. Can't just throw random grenades and rockets about the place, might kill a team-mate. But if it's not included it wouldn't be game breaking or anything...