[quote][b]WARNING:[/b] I am not a Bungie Employee. I'm just a fan just like you guys!
[b]WARNING:[/b] This thread contains unconfirmed speculation. Be careful!
[b]WARNING:[/b] Game Design can be very situational. Proceed with Caution!
[b]WARNING:[/b] I'm not a very succinct writer. Good luck making it to the end![/quote]
[quote][b]1) Introduction[/b][/quote]Over the past year, Bungie has done a wonderful job of unveiling many of Destiny's exotics through the lenses of aesthetics and lore, painting a wondrous canvas of their legendary story. However, these broadest of brushstrokes have not yet captured the exotic tier's inner beauty: the mechanics, powers, and special abilities that will bring their fantasy to life and drive players to continuously scour the galaxy in search of more.
But what is it about an exotic's design that makes it mechanically interesting? What sort of powers will work well on an exotic, and which ones will be problematic? What is the best way to leverage these special abilities to maximize the potential of Destiny's metagame and sandbox?
For your reading convenience this thread has been broken up into several posts. Please use the hyperlinks at the bottom of every post to navigate around the thread, and please respond to this original post if you would like to leave a comment. Enjoy the read, and let me know what you think!
[b]Destiny Speculation: Exotic Abilities continues on the next post.
[url=http://www.bungie.net/en/Forum/Post/65973146]Please click this Hyperlink to continue reading![/url][/b]
[spoiler][b]Table of Contents
1) >> Introduction <<
2) [url=http://www.bungie.net/en/Forum/Post/65973146]Closing Time: a Case Study[/url]
3) [url=http://www.bungie.net/en/Forum/Post/65973153] A Brief Intermission and Apology[/url]
4) [url=http://www.bungie.net/en/Forum/Post/65973163]25 Sub-Exotic Abilities from the Alpha[/url]
5) [url=http://www.bungie.net/en/Forum/Post/65973166]Exotic Abilities[/url]
6) [url=http://www.bungie.net/en/Forum/Post/65973172]Epilogue[/url][/b][/spoiler]
-
Edited by cheezanator48: 7/7/2014 8:50:58 AMThis is awesome. Thanks for raising my hype meter through the roof! Can't wait to try exotic weapons!!! Your ideas for exotic abilities are great, especially the mark enemies through scope/dealing damage. I have some ideas of my own: 1. Impulse (Armor) - Any area-of-effect attack will pull nearby enemies towards the center of the effect. 2. Amped Supercharge (Armor) - When Supercharged, player agility is greatly increased. 3. Smart Bullets (Handcannon) - Each bullet is tipped with a small explosive charge that detonate when the player reloads their weapon. Bullets emit a flashing red light and a beeping sound when planted. Each explosion deals equal damage to a traditional bullet.