http://i.imgur.com/zL92h3R.png
So the pvp gametypes showed up in the Destiny companion app. We seem to be missing a very important game type but first I'll touch on the ones shown so you know what they are since they have their own names
Skirmish - standard variety pack of gametypes, probably multiple fire teams aka multi - team halo gametype or just random objective games.
Control - standard domination/hardpoint/territories. Each team will spawn at either A or C and both teams will fight over B. You can mix it up and control A and C or all three points but controlling B typically gives your team the win.
Lockdown - sounds like king of the hill. Probably a moving point you need to "lockdown"
Team- obvious team slayer
Rumble - ffa, again, obvious
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Tl; dr
[And my point/question]
Should CTF be added??
No ctf? Wtf?
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I loved CTF in Halo games but without prevalent vehicles in Destiny (judging from alpha) I don't think I'll miss it. Would like to see a unique mode that we haven't seen before. Maybe one similar to titanfalls new "marked for death" where everyone has to kill one player to get pints but that one player has something special like supers that fill up every 20 seconds or so.
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Capture the ghost.
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CTF was always my favorite game type in halo, I really hope they have it.
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There are only 5 there on the list but I'm pretty sure we have 8 MP modes. There is also another mode your list leaves out that we know of due to the achievments. Relic Hunter: Assist with 20 capture points in [u] Salvage [/u]
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In previous games Bungie had a catchall playlist that included gametypes like CTF, I expect that that is what Skirmish is for.
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I want my ctf
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I think, Skirmish = CTF..
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[spoiler]im going to sound like a noob so plz no hate[/spoiler] Whats FFA?
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An objectives playlist would include CTF.
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You are an idiot. There was no description for any of the gametypes. You were fundamentally wrong about the one game type we do know about, which is control. It is not your standard domination game type. Holding flags gives you 0 points over time. What they do however is give multipliers for kills. So if I were holding all 3 flags, I would recieve 300 points per kill. Where as the other team would only get a fraction of that. So in theory, a team doesn't have to capture any flags to win the match. Since you were ignorant of hat fact I don't trust any of your other assumptions.
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Edited by Ronannnn: 7/5/2014 2:53:05 PMNo objective gametypes that don't involve sitting in an area and shooting whomever walks by. -blam!-ing lol
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What do you guys think Rumble is? I hope that is the free for all deathmatch.
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Flag taken. Flag dropped. Flag taken. Flag dropped. Flag taken. Flag dropped. Flag taken. Flag dropped. Flag taken. Blue team scored. Game over.
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Where is everyone getting the descriptions for these playlists? How does just the word "Team" "obviously" imply team slayer?
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CTF could possibly be renamed as something else. After all, the game-mode names seem unconventional, so 'CTF/Capture the Flag' may not aesthetically fit with 'Lockdown' 'Rumble' or 'Skirmish'
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Bro, still missing salvage
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FlagJuggle
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Maybe you can keep scrolling to find CTF. It is one of my favorite game types, it has to be in there. Who knows, nothing is final until we get the game in Sept.
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I remember seeing at least 6 game types in the alpha. I hope there is a capture the flag gametype or some offspring of it. Maybe a search and destroy type. Ctf was a halo must so surely that will be in this game. I know this is not halo but it is perfect for a ctf.
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Skirmish includes ctf
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There are more then those 5, the alpha showed 7 game types I think. And I coulda sworn the ign video showed some ctf.
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umm you forget salvage??
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If ctf was there wouldn't it be in skirmish?
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Not sure if it's all the game modes. Still not sure what salvage is a MP mode or a map. But either way not a huge fan of CTF
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Edited by Guardian3533: 7/4/2014 8:41:45 PMthat only 5 modes there were six icons in the alpha
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If this is only for the beta, they might not show all the game types