So after playing the alpha I can say I am really excited for the final release. One thing I couldn't help but notice was that the alpha version of Old Russia seems to be smaller than the final build. Certain areas of the map were completely closed off by doors and others had that smokey invisible wall. I can't remember where, but in one video they said this is bungie's subtle way of saying that your character is too low level to go here. So overall Old Russia is going to be bigger, just how much bigger is the question.
Then I remembered the behind closed doors demo at 2013's e3. They turn around from the breach in the wall to show a HUGE open space, claiming it is all playable. In the alpha, the terrain looks totally different and is completely closed off. Is this intentional? I am going to guess that they just decided to make the play space much smaller because the e3 2013 build is quite old. What do you guys think, just how big is Old Russia?
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Maybe Old Russia is about as big as Russia really is? Then again, that is... a lot of ground to cover. Maybe half? But instead of distance, it's all about depth since there are talks about a lot of higher leveled enemies hiding around inside and beneath buildings. Destinception?