So after playing the alpha I can say I am really excited for the final release. One thing I couldn't help but notice was that the alpha version of Old Russia seems to be smaller than the final build. Certain areas of the map were completely closed off by doors and others had that smokey invisible wall. I can't remember where, but in one video they said this is bungie's subtle way of saying that your character is too low level to go here. So overall Old Russia is going to be bigger, just how much bigger is the question.
Then I remembered the behind closed doors demo at 2013's e3. They turn around from the breach in the wall to show a HUGE open space, claiming it is all playable. In the alpha, the terrain looks totally different and is completely closed off. Is this intentional? I am going to guess that they just decided to make the play space much smaller because the e3 2013 build is quite old. What do you guys think, just how big is Old Russia?
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Remember you could only play 2 missions and a strike and i think moreconsole said you could wander from one mission into the area of another i think thats why its locked it was only the alpha they didn't wanna show to much
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Edited by Lawlzor96: 6/27/2014 4:38:31 AMThe E3 demo was available in the alpha. I got to the car pile up beyond the cosmodrome. It's huge.
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Wait till beta and probably the finally product to determine that.
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Well there was the closed doors towards the watch to the right before you enter devils lair strike and through the building and the sewer was closed off with a huge door in the area before the grotto and another in the shipyards in the building bottom floor with the same door the sewers had...all very exciting
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Almost as big as my dick...
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I think it will be very big and not as restricting as the Alpha was. Nobody knows how big but I'd say big enough I'm sure
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Maybe Old Russia is about as big as Russia really is? Then again, that is... a lot of ground to cover. Maybe half? But instead of distance, it's all about depth since there are talks about a lot of higher leveled enemies hiding around inside and beneath buildings. Destinception?
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It's the Alpha, there had to be restrictions somewhere. You will probably get to explore all of that open land in the Final build.
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Edited by QXM: 6/27/2014 3:46:55 AM[spoiler] Big as ur mum [/spoiler]